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January 23, 2026

Pokémon card remake complete

With Marnie, the remake of my long-running Pokémon series is finally complete.

As I mentioned before, I’m sorry that this took so long, as I’ve been working on card creation while also studying the basics of modding at the same time.

For this Marnie card, I once again used blendshapes to resize the hooh's leather jacket, which originally had an overly tight fit, so it better matches her proportions. That said, since the mesh weights themselves remain unchanged, certain poses may still cause some distortion. The blendshapes have also been applied to the half states, so I hope you enjoy experimenting with it.

The part I focused on the most in this remake was her hairstyle.

To recreate the volume of her bangs—which I wasn’t able to achieve properly in the original card—I went through a lot of trial and error. Still, I’m very satisfied with how it turned out. Hair accessory parts in HS2 often deform in completely unintended ways, so they usually require a great deal of time and effort to work with. If possible, one of my future goals is to create hair parts that are compatible with the base hair and easier to handle overall.

In addition, I’m also preparing a swimsuit outfit for patrons, along with a few other costumes.

Lastly, I’d like to share a teaser image of one of the characters I’m currently working on.

She’s one of my favorite characters, but I hadn’t been able to create her before due to the lack of suitable hair. Thanks to learning modding and porting hair into HS2, I was finally able to make it happen. Rather than simply transferring the model, I also recreated the UV map and textures so they would better match HS2’s shaders.

As I continue to create more mods, I think it’ll become possible to work on many characters I couldn’t make before.

Thank you very much for your continued interest and support.