MagazineKit_1.0.2.zip 1.0 MB
ArchaeologyKit_2.0.9.zip 11.8 MB
SimsonianLibrary_MineCrafting_1.0.6.zip 10.7 MB
July 18, 2023

QuickFixes for "Horse Ranch" Patch 1.9.9

I haven't dug into and tested all of the functionality of all of my mods after the patch, but these updates fix the 'aventure_moment' => 'adventure_moment' tuning change from that patch. I will repost these on their respective pages, but wanted to get them here as soon as possible. 

If you're using the Tuning Error Notifier mod, you've see warnings about these since the patch. Otherwise, only Mine Crafting's functionality was affected by it (the Explore interactions, Gnome city, etc).

Also, the ArchaeologyKit update should fix the non-functional Dig and Identify spells.

Comments (16)

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David Pearson · July 21, 2023

Mine Crafting gives this last exception when loading the lot.

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Simsonian Library · July 21, 2023

That looks related to what I fixed yesterday. Is this from the latest 1.0.5 version? (just checking). I'm looking at what I changed right now.

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David Pearson · July 21, 2023

Last Module Called: purchase_picker_injector.py Last Function Called: Error message: Failure: 'simsonian_minecrafting/purchase_picker_injector' (simsonian_minecrafting.purchase_picker_injector) No module named 'simsonian_minecrafting.injector' (ModuleNotFoundError: No module named 'simsonian_minecrafting.injector'), CategoryID: purchase_picker_injector:4

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Robyn · July 20, 2023

Thank you!! I'll check that out.

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Robyn · July 20, 2023

I don't have that mod. I do have Midnitetech's Archaeology Career mod. If I can reproduce the error I'll try removing that and give it another try. I may just do the 50/50 option too, if that isn't it. Just installed the Horse Ranch expansion, so been a bit of a delay in testing. Will gather all my results and post here later for you. :0)

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Simsonian Library · July 20, 2023

I'm going to be busy checking out the ranch expansion as well, so no problem. :)

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Robyn · July 20, 2023

I'm going to try again right now, without doing any other actions, to see if I can reproduce. It might be a conflict with another mode, but I'm not sure which one could be doing that.

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Simsonian Library · July 20, 2023

There is/has been a conflict with Lil Ms Sam's Archaeology mod, but I think it showed up with different symptoms, not sure.

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Simsonian Library · July 20, 2023

Thanks, that's helpful! I've been able to do that without errors, so there must be some other transient factor involved, but this gives me some place to start looking!

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Robyn · July 20, 2023

I had tried to get him to do it before, but he never takes it to the table, never ends up in his inventory. I had it queued up again and then I got the BE warning about it.

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Robyn · July 20, 2023

My sim was trying to authenticate a clump of dirt.

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Simsonian Library · July 20, 2023

What were you doing at the time that happened? I'm not getting that one. I just tested the whole 'workflow' (survey for dig pile, excavate, uncover, authenticate), and didn't see any errors. More details would help me find the issue.

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Robyn · July 20, 2023

Just got this error: Exception Date: 2023-07-19 20:19:56 Game Version: 1.99.264.1030-1.200.000.600.Release Category ID: state.py:4560 Recommended Action There is bad tuning in this mod: \Simsonian Library\ArchaeologyKit.package Delete it from your mods folder or see if the author has an updated version. If it is a multi-package mod make sure you update all of them. Possible Cause (Confidence: 100%) \Simsonian Library\ArchaeologyKit.package Reason Exception in Sim Timeline: Exception running Element (AttributeError: type object 'ComponentContainer' has no attribute 'set_state')

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heidi (Team de luniversims.fr) · July 18, 2023

thank you;)

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Amethyst Lilac · July 18, 2023

Hi, I would really love to use the mining mod, but it seems to require the apothecary mod to work, and I don't need that in my game at the moment. Is there any chance of that changing at some point?

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Simsonian Library · July 18, 2023

What seems to require the apothecary kit mod? It's possible that I inadvertently connected them somehow, since I was working on them at the same, but I didn't do anything on purpose to have that requirement. Are you getting an error? Thanks, and any details you can provide would be helpful!