Classic RPG Spells Update 1.1.4
Also 4 new spells:
Light
Creates a tiny magical sun above a point in the terrain for 4 hoursFumble
Causes a Sim to become clumsy for 4 hoursForget
Causes a Sim to reset all relationships with the caster to zero.Cone of Cold
Freezes multiple Sims in a cone-shaped area in front of the caster
Also includes the Myrrdin's Library bookcase that's loaded with all the tomes from this mod to make setting up magical libraries less tedious.
Check it out on the Classic RPG Spells mod page!
Thanks again for your feedback and support!
NOTE: This is an update for version 1.1.3 that was posted earlier today.
Comments (6)
Hi, there was a duplicate line "Reached Cleric Level 5" and the disappearance of "Reached Cleric Level 1" and the spell Light does not have a description in the spell book
Thanks for finding that! The cleric stuff you might see in the strings is from the beginning of a different mod (Clerics, lol) that I split off from this one. I still need to filter all of those strings back out of the strings list.
Ooooh amazing! Thank you!
thank you I love these spells
Gives BE "The listed script mod failed to load and should be removed or updated. Failure: 'devnull_classrpgspells/purchase_picker_injector' (devnull_classrpgspells.purchase_picker_injector) No module named 'devnull_apothecary' (ModuleNotFoundError: No module named 'devnull_apothecary') " I have Spellbook injector v2 installed.
Oh, I know what I did there. I copied the tuning from the apothecary mod over, and forgot to change the path. Doh! If someone has the Apothecary Kit (https://www.patreon.com/posts/apothecary-kit-82790353) installed, it will work as-is for now. But I'm going to put together a quick update and get it uploaded ASAP. Thanks for the feedback and bug report!
