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(ALPHA) Map Builder Recode.zip 92.3 MB
November 9, 2017

Map Builder Standard - Alpha Test

After 3000 new lines of code, I'm finally ready to launch the first ALPHA test for the standard gta5-mods version of Map Builder. I have NOT tested this version out for myself yet so it might not work correctly. This is a very early release and I still have plenty of work to do. If you wish to test out the ALPHA version you may download the .ZIP from this post. Thank you!

ALPHA : Project Recode

Some of the following updates are in ALPHA and may not work correctly:

  • Recoded "def_props.ytyp" Definition Entries From Scratch

  • Added "_manifest.ymf" For Map Builder Objects

  • Added Clip Dictionary Support For Map Builder Objects

  • Removed Locked Hash Codes (.ytyp/.ymf Are Now Readable)

  • Every Drawable Object Now Has Its Own High Resolution Texture Dictionary

  • Add Custom Textures To Any Object Using Texture Dictionary

  • Added Water/Fire VFX

  • Added "44" New Objects Featured By @emme10

  • Removed "12" Objects From Map Builder

  • Fixed Invalid/Invisible Object Bug

  • Fixed dlclist.xml Bug

Special thanks to @emme10 and all of my patrons over at Patreon.com/OmegaKingMods