Law School Episode 5 - DevLog #12
Hello everyone,
Last week was pretty good. I had a few hiccups here and there, but nothing too serious. I focused almost entirely on 3D work, spent some time learning another software that could help me with a few things, and took care of some other miscellaneous tasks.
I also want to address what I said in last week's devlog. I'm sorry if I rubbed any of you the wrong way when I used the word "evil." I'm usually pretty chill, and about 69% of the time I'm joking around and not taking myself too seriously. I didn't mean anything by it, so really, all the conclusions I've seen people jump to... just relax. Speculating before Episode 5 is out won't do much good, and most of the time it's pretty far from what I've actually got planned for the game. I'll be a bit more careful with how I phrase my humor from now on.
Anyway, back to the devlog.
Like I said, last week was pretty good. I got a lot of work done on the party scenes. It's split into two "Freeroam" events, kind of like the expo gallery in Episode 3, along with two regular VN routes and then the conclusion.
Right now, it looks something like this:
Pre-party event
Freeroam 1
Regular VN route 1
Freeroam 2
Regular VN route 2
Conclusion
At the moment, I'm working on the second scene of Freeroam 1. I'm nearly done with it and should be moving on to the next one today. What I like about this Freeroam structure is that it lets me add minigames, dialogue variations, and other little things that can unlock extra scenes, lewds, and so on. My goal is to make it feel natural instead of grindy, something that flows with the rhythm of the game, and I think I'm doing a pretty good job with that. I'll probably be spending the next 6 to 8 weeks on this event, so I made sure to plan it out properly.
Let's talk numbers:
Static renders: 1,990
Animations: 71
Story content: 30 scenes written (27,789 words)
That's 194 extra renders since last week. I should've easily hit 200, but on Saturday I got a new computer case and AIO since one of the rigs was getting old. It was the first one I built five years ago, and it had started making a lot of noise, so I decided to move everything over.
Of course, I ended up missing a PCIe cable and couldn't rebuild it properly, so I lost a lot of time on Saturday because of that. Otherwise, we probably would've hit both the 200 weekly renders milestone and the 2,000 renders milestone for this update.
I only started this dev cycle a little under three months ago, and I took about two weeks off at one point, so I'd say things are looking pretty solid so far. On top of that, with the addition of those 5090s, I think we're in a good spot for the release window I'm aiming for, as long as I can keep the momentum going. So let's keep at it.
Anyway, that's it for this week's update. I'm going to get back to work, and in the meantime, I hope you all have a great week.
MisterMaya
Comments (12)
I think the party is definitely going to be a blast!
GOOD MONDAY MORNING 🌄🌞, M-MAYA AND EVERYONE!!! Nice on the week 👍🏻! "Hey… I knew what you meant… all good… I'm chill too 😂." Only 69% (nice 😉), huh? Well… it's better than 67%… *I hate myself… don't even know what's so cool about that 🤣.* All I can do is speculate… because I'm so far behind EVERYONE 😅… Awesome work 👍🏻! I DO LOVE MY NUMBERS 😛! The milestones… Noooooooooo 😭… Next week it is… or hell, you probably already got it 😋. *whistle.* Built five years ago. It's been with you since the beginning 😭. "Oh… you are on POINT 🎯!!! A man on a mission 😎." Love everything! But throw in some more rest in that schedule 😅… I don't want you burning out 🔥. As always, thanks for the DevLog, M-Maya!!! Keep on keeping on, 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAME AND READING YOUR POSTS 🙌🏻🔥!!! Love and appreciate everything! You ❤️, your ladies 😍, your posts 🥰, and your games ❤️! Always make my days better 🌈! Thank you, everyone, always, for being in my life and being a part of my routine 😉! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to stay hydrated! And you're never alone ❤️🫶🏻🫰🏻!!! OUR AVNS AND OUR DEVS CONNECTS US ALL 🤗!!! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!!
69 percent? Pretty good ngl ;)
Wow, that's a pretty evil devlog! Thanks anyway..
Thanks for the update.👍❤️😊 I am a new member here on your patreon site, and looking forward to follow and support the development of Law School.
Is Samara a main character she’s my favorite
MisterMayachine. 😎
Thanks MisterMaya. Hope you have a good week.
> Speculating before Episode 5 is out won't do much good Too late. I already made up my mind about episode 5 and you as a dev, and NGL it's not looking good. 🤪
🤪😂
i dont know any MisterMaya i know only 69%ChillMaya
69% of the time it works every time
