Survey: Your Feedback on the Steam Demo V1.2 #02_25
Dear Players,
Your feedback is essential to improving JASON, and I’d love to hear your thoughts on this Steam Demo V1.2. Your answers will help me refine key aspects of the game and provide the best possible experience.
Now is the perfect time to suggest any improvements or features you would have liked to see in the game. I’m currently making changes to avoid having to revisit major aspects in a few months. Nothing is set in stone, but big integrations need to happen now!
Feel free to answer all or only some of the questions—your input is invaluable!
1. How do you feel about the game’s menu interface?
A. I love it! It’s intuitive and visually appealing.
B. It’s okay, but some improvements could be made. (If you choose this, please explain what could be improved!)
C. I don’t like it; it feels clunky or confusing. (Please specify why so I can fix it!)
2. How do you rate the game’s music?
A. Excellent, it enhances the atmosphere perfectly.
B. It’s fine, but it could be improved. (What would make it better?)
C. I don’t really like it or find it fitting. (Please explain what doesn't work for you!)
3. What do you think of the game’s visuals? (Backgrounds, character models, effects, etc.)
A. They look amazing, great work!
B. They’re decent but could use some polishing. (What specifically needs improvement?)
C. I don’t find them very appealing. (Tell me why, so I know what to change!)
4. How do you feel about the animations?
A. They’re fluid and really bring the characters to life!
B. They’re okay, but I noticed some rough spots. (Which ones?)
C. I think they need significant improvement. (Please describe the issues!)
5. How engaging did you find the game’s interactions?
(Rate each feature individually.)
Free Roam Mode:
A. Great! It adds immersion and freedom.
B. It’s okay, but it could be improved. (In what way?)
C. I didn’t like it or found it unnecessary. (What didn’t work for you?)
Phone System:
A. I love it! It makes the world feel alive.
B. It’s fine, but some tweaks are needed. (What kind of tweaks?)
C. I didn’t use it much or found it uninteresting. (Why?)
Love Interest (LI) Menu:
A. It’s a great addition! I like tracking relationships.
B. It’s fine, but the UI could be clearer. (What specifically needs improvement?)
C. I don’t find it useful or interesting. (Why not?)
Any final thoughts?
Is there anything you would have liked to see in the game? Now is the best time to share your ideas, as I want to integrate major changes before moving forward. Of course, nothing is completely fixed, but big improvements need to happen now rather than in a few months!
⚠️ IMPORTANT:
If you answer B or C to any question, please add a comment explaining why! Otherwise, I won’t know how to improve things effectively. Don’t hold back—be critical! Your feedback is the best way to make this game even better.
Thank you for your time and support! 😊
Comments (6)
le jeu sera t' il disponible ailleurs que sur STEAM ?
Oui, il sera disponible ici qqu jours après la sortie steam, le temps pour moi de préparer la version. Gratuis pour les patreon or et + Et disponible en boutique par ailleurs autour de 15€
bonjour,
sur certaines scènes (notamment dans les 1e scène du dinner où ils sont assis il parait même svelte) marvin fait plus maigre que dans les précédentes démos
La musique c'est pas ce que j'aime mais si elle colle à l'ambiance du récit, c'est pardonné, je suis difficile en musique comme j'en joue. Mais c'est le seul point noir que j'ai mis, les animations sont magnifiques, les filles ont pourrait les rencontré au coin d'une rue, leur morphologie sont variés, cela fait partie du charme du jeu et aussi pour cela que je me suis intéressé à ton projet. C'est bien d'avoir un récapitulatif des scène et bonus pour voir les choses que l'on as laissé passé. Cela m'arrive à chaque fois de louper un détail pour un clique de trop.
Je vais essayer de créer une sorte de fil d’Ariane avec des aides qui permettront au joueur de savoir ou il se situe dans la scène et des différentes options qui s'offre a lui et le chemin parcouru... mais c'est qu'un projet qui fait son bout de chemin depuis un moment...
