Chapter 3: Week 11 progress
Hey Homelanders!
First thing, I want Patreons to know that I'm juggling some ideas for changes to the Patreon reward tiers. I might be running some of those ideas by you in the Patreon polls or on Discord very soon. However, I promise I will give ample notice before making any official changes to the tiers!
Anyways, here's the progress report:
I've definitely made more progress this week than I did last week. I rendered 2 more animations, finished up another outro scene, and got a fair amount of scripting/coding finished as well! Currently, I can say with confidence that the script is nearly completely finished! At least, a solid 95% complete! I'm still struggling with one scene because it's proving to be a little difficult to map out and pace properly, but otherwise, the script is nearly complete!
Going forward, I think I'm going to put rendering animations at the end of my to-do list.
While they do tend to hold up production on the scenes they're a part of, I want to get a playable version of the game finished asap so that I can start testing everything sooner rather than later.
Iunno, I guess that's it for this report!
Take care of yourselves!
Much love,
JB
Week 11 progress:
-591 renders
-35 replacements
-6 animation
-10815 lines coded
Comments (2)
so how many these weekly coding you need to give us the the next plot and how big it will be to the first part in size
If I understand your question, then I honestly don't know when the update will be ready yet. It's really hard to make a game by yourself while juggling other responsibilities, especially when it's a large game with multiple varying paths. I promise, as soon as I have a solid idea of the release date, I'll let all the Patreons know!
