July 11, 2022

Chapter 3: Week 11 progress

Hey Homelanders!

First thing, I want Patreons to know that I'm juggling some ideas for changes to the Patreon reward tiers.  I might be running some of those ideas by you in the Patreon polls or on Discord very soon.  However, I promise I will give ample notice before making any official changes to the tiers!  

Anyways, here's the progress report:

I've definitely made more progress this week than I did last week.  I rendered 2 more animations, finished up another outro scene, and got a fair amount of scripting/coding finished as well!   Currently, I can say with confidence that the script is nearly completely finished!  At least, a solid 95% complete!  I'm still struggling with one scene because it's proving to be a little difficult to map out and pace properly, but otherwise, the script is nearly complete!

Going forward, I think I'm going to put rendering animations at the end of my to-do list.
While they do tend to hold up production on the scenes they're a part of, I want to get a playable version of the game finished asap so that I can start testing everything sooner rather than later. 

Iunno, I guess that's it for this report!
Take care of yourselves!
Much love,
JB

Week 11 progress:

-591 renders

-35 replacements

-6 animation

-10815 lines coded

Comments (2)

z
zarok giant · July 12, 2022

so how many these weekly coding you need to give us the the next plot and how big it will be to the first part in size

J
Jabbonk Games · July 12, 2022

If I understand your question, then I honestly don't know when the update will be ready yet. It's really hard to make a game by yourself while juggling other responsibilities, especially when it's a large game with multiple varying paths. I promise, as soon as I have a solid idea of the release date, I'll let all the Patreons know!