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Voodoo Monkey

@VoodooMonkey
0 bookmarksindexed Sep 14, 2026updatedlast updated Sep 21, 2026importedlast imported Oct 20, 2026
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Showing 1 - 50 of 124
Status Update! (Spoilers and Super Long!)
Hey everyone! It's been awhile since I've done a proper status update. I just wanted to touch base on what's been going on, the game update, the process ect. First of all, I wanted to say thank you to everyone who is still following and asking about the progress and is still here...and to all of the
Jul 23, 2026 0 15
Need Your Thoughts
Oct 24, 2025 0
I'm Still Working!
Sep 17, 2025 0
Quick Update!
Hey Everyone! Sorry for bit of silence. I've been working head down focusing on the lineart and coloring of the scenes. It's taking longer then I anticipated. The drawing of the layouts for the scenes went at a good pace but the lineart and coloring takes a lot more precision. Lol I guess that's why
Jul 9, 2025 0 2
Status Update!
The first 2 weeks of the last 4 weeks have been slow on development. Sprained my ankle 3 days before flying out to walk a tradeshow for a week. So that was a first for me, a knee scooter and flying with one. At least I was able to pre board which was a huge bonus. And day job got really busy when I
Jun 4, 2025 0 1
Status Update! May 2025
Hey Everyone! A quick status update on the work! The Work: Finally finished the pencils for all of the scenes in the story portion of this update. Roughly about 40 scenes and animated most of them. Been working on the inks which hopefully won't take too long, then I'll start working on the colors an
May 6, 2025 0 2
Status Update!
Hey Everyone, here's a quick status update. I have a lot of progress posts to schedule and show behind the scenes stuff but work is going really good. The image shown above is the pile of frames that I've drawn so far for this update (Actually since I took that photo, the pile is even bigger now) :)
Apr 1, 2025 0 1
Status Update? Spoilers! Outline of Shots
Here's a spoilery update for V0.1.70. It's all of the different scenes lined up with no notes. I'm debating on how best to start showing these as I've been working on these at night. I'll focusing on showing the work being done on the new update. With this I've changed my approach and these scenes a
Mar 11, 2025 0 3
Status Update!
Hey Everyone! I wanted to drop some news on what's been going on. First thing, I wanted to apologize for the long absence again without posting work and progress on anything. Even going silent in the discord server. First thing: Health Stuff I posted almost a year ago that I was dealing with major b
Aug 19, 2024 0 5
Status Update!
Hey Everyone! It's been a minute. I apologize the for extremely long absence since my last post. I'm still working on the new update but not gonna lie, development has been slow. I've been having some issues but I think they're finally resolved. Man, you have no idea how appreciative I am of everyon
Aug 16, 2023 0 1
Status Update!
Hey everyone! Oh man, it's been a little bit. Things have been crazy but they're back to normal now. I should have sent an update out that there'd be some slight radio silence. It was kind of a last minute thing but I ended up moving to a new house. It just kind of popped up and I jumped on the oppo
Mar 28, 2023 0 2
Status Update!
Back to work on the new update! I took a small break since the release but it's not back to work. I'm really surprised at how smooth this release went. Especially with how much changes were made to the game under the hood. I guess that's what taking your time and being thorough during the bug testin
Nov 2, 2022 0 2
Created an itch.io Page
I just created an itch.io page for also hosting the latest builds for Lyla's Curse. https://voodoo-monkey.itch.io/lylas-curse
Oct 24, 2022 0 1
Status Update - Lyla's Curse V0.1.52 (Early Access) Patron Release
It's finally here! Lyla's Curse V0.1.52 has been release for the Early Access Patron Tier. All Patron Release - Scheduled for October 11th, 2022 Public Release/Android Release - Scheduled for October 14th, 2022 Right at the last few days of trying to button this up, I got super sick. That was tough
Oct 9, 2022 0 2
Status Update - Release Dates
Hey Everyone!!! Bug testing has been great! Game seems to be running pretty smooth. I spent the last couple of days updating the UI....finally! Lol. I'm currently remaking the environment buttons to fix the issue with the weird white outlines. I'm planning to send the update out Saturday Night - 202
Oct 6, 2022 0 2
Status Update - Bug Testing Progress
Quick update! Birthday weekend was awesome! Surprise trip from the GF :) It was really good getting the first wave sent out for bug testing to a select group. They smashed hard over the weekend while I was out and gave really good notes. Apparently, there was an issue with the questing order that wo
Sep 28, 2022 0 2
Status Update
Whoot! Finally finished the first stability pass and first round of bug fixes. This means I can finally move onto exporting the build and preparing to send out to a group of bug testers :) Then move onto releasing V0.1.50. I've been working on playtesting all week after work @.@ It's my birthday thi
Sep 23, 2022 0 2
Status Update! Bug Hunting and Stability
Hey Everyone! I'm still working through the bug hunting and stability phase. I was hoping to put time towards it during the work week last week but was not able to start bug testing until the weekend. Last week was really insane for me with my job and personal life. This weekend I put about 18 hours
Sep 19, 2022 0 2
Status Update: Bug Testing Phase!
All art and coding is now done. I can move onto the Bug Testing Phase. Once I finish my rounds of testing. I'll send the build out to a few people to start poking at it for bugs. Exciting times!
Sep 12, 2022 0 2
Status Update: Big Milestone Reached!!!
Hey Everyone! I'm really really close now. I just reached a big milestone which was finishing of posing all of the scenes. This took freaking forever. I think over these last 4-5 weekends, it's taken me about ~80-90 hours to finish this phase@.@ Tasks left to complete before bug testing: Art: Traini
Sep 6, 2022 0 2
Status Update!
Hey everyone. Just wanted to drop another status update as I'm sure everyone's hoping the next notification will be a game release lol. I severely underestimated how long I thought it would take me to finish the rest of the content. I put another 22 hours in this weekend focused primarily on program
Aug 24, 2022 0 3
Status Update! More Time -_-
Hey Everyone! The dreaded news, I'm going to need a little bit more time. I got a lot of work in this weekend but had to cut part of my day today short that I originally had allocated to dev time, my dad needed some help working on something so I shot over there to help get it done. I was still able
Aug 15, 2022 0 3
Status Update
Really tired, but I got so much work done this weekend. Put in about ~20 hours this weekend in programming but still have a ways to go. Most of the logic is hooked up for this content and still need to finish up some posing for the scenes too. Definitely going to need next weekend, hopefully I won't
Aug 8, 2022 0 2
Status Update - Need More Time
Hey Everyone! I hate to do this but I need another week or two. It's mostly just programming that's kicking my ass a bit. Since my last status update, I thought I can close everything like in that time frame but had a lot personal stuff requiring my attention that slowed me down on development. I ge
Aug 1, 2022 0 2
Status Update
Phew, it's been awhile since I've updated everyone. And it's been 2 years since the last game update -_- A lot has happened in that time but I can say, the game was in development the entire time. We were trying a phew things that were a little too ambitious, I took a small amount of time to focus o
Jul 16, 2022 0 2
More Programming...
Feb 21, 2022 0
Longtime No See!
Just wanted to drop this drawing of Lyla I did tonight. Sorry for the absence and will have more news soon! I can't believe I went so long without updating you guys -_- January was a bit crazy for me and I was struggling balances and game dev. I hope it won't be too much longer for the update. Still
Feb 11, 2022 0 3
Great Dev Session / Status Update
Had a really fruitful dev session this past weekend. Was able to fully close out the writing minus one scene that I need to go back and embellish on. I know this sounds super late in the game to say writing was locked down but pretty much everything is being worked on at once. Most of the artwork is
Sep 28, 2021 0 1
Lyla Trying to lift Bhob's Shortsword
May 17, 2021 0
All Moved In...For the most part ^_^
All moved into the new place. My new office is mostly setup, just got my rig wired up last night, most of the house has been unpacked for the most part but now I can start getting back to dev work ^_^ I've been hankering to get back to creating lewds and game development. Pretty sore but it's finall
Mar 6, 2021 0 1
Few Days until the big move ^_^
Hey peeps! Only a few days until the big move :) House is all packed up. About to tear my rig down, saved it for last lol. Anyways wish us luck, it's going to be a busy weekend. Side note, I just find humor in this but a few days ago, I got a call from HR telling me I need to stay home, apparently I
Feb 25, 2021 0 2
Quick Status/Life Update
Hey Everyone! Dang it's been way too long since my last status update and I've been way too quite as of late. I just wanted to give a quick status update on what's been going on and where the game update stands. Man, not sure where to start, but I've been struggling with being massively burned out a
Jan 27, 2021 0 11
Cyberpunk!
Man, I'm really enjoying Cyberpunk! I took a break this weekend and just played Cyberpunk....the entire weekend. I haven't done that in awhile and it was so glorious. Now that the weekend is over, back to the grind! Back to animations and trying to finish this update up.
Dec 15, 2020 0 1
Dev Blog #32
Hey everyone! Just wanted to give a quick update since it's been awhile. I can't believe how fast the time has been flying lately. I've just been head down at the moment. There's still a lot of work to cleanup and finish. My main job has been in a crunch the last few weeks so it's just been work, th
Oct 8, 2020 0 2
Dev Blog #31
Hey everyone! A quick status update on development. Pale Horse is still knocking up a workable version of the combat system to start testing and I completely dropped the ball last week in sending him all of the dummy assets needed. I'm going to have the assets ready for him hopefully tomorrow and do
Sep 23, 2020 0 2
Dev Blog #30
Hey Guys! Just dropping a quick update. This might be a short one as we've primarily been trucking forward. Pale Horse has been head deep in programming and I've been head deep in writing and drawing sprites and sprite animations. We're hoping to have a the adventure system up and running using a lo
Sep 16, 2020 0 2
Dev Blog #28
Quick update on our progress ^_^ Things are moving along at the moment. I've been posting a lot of new artwork, test art, concept art, final sprites, etc in the #patreon channel of the Lylas Curse discord server. We still have a lot of work to accomplish but Pale Horse and I are working nice and ste
Aug 25, 2020 0 2
Dev Blog #28
Hey everyone! I hope you're all doing well :) I just wanted to give a quick update on our progress and what we've been working on. All focus has been on developing the adventure system and we've been holding steady with no scope creep which has been amazing so far. Pale Horse has been strictly focus
Aug 18, 2020 0 2
Dev Blog #27
Work continues. Currently jumping around from each different dev section right now. The last two weeks, I've been focused concept development for the UI elements, BG and Sprite concepts for new outfits for Stephan and Shamus. I've sent Pale Horse more design notes for the exploration system flow. So
Aug 4, 2020 0 2
Dev Blog #26
Now that the last update has been publicly released, we're now geared up for developing the new content for V0.1.50. I'm keeping this dev schedule pretty tight and narrowly focused this time on just finishing and polishing the exploration system and advancing the main story now. In an effort to get
Jul 21, 2020 0 2
Lylas Curse V0.1.46 has been released to all Patrons
It's finally here. Lyla's Curse V0.1.46 has been released to all Patrons. Link to Download: Lylas Curse V0.1.46 Patron Post Android is coming soon! It needs to be ported. That was a lot of work and I hope you enjoy this content. Most of this development time was focused on adding way more H-Scenes (
Jun 30, 2020 0 1
$ 10 Patron Release! Lylas Curse V0.1.45
It's finally here. Lyla's Curse V0.1.45 has been released to Patrons at the $10 Tier. Next week, it'll be released to the rest of the Patron supporters and then to the public a week afterwards. This release is currently for PC, Linux and Mac. Link to Release Android is coming soon! It needs to be po
Jun 23, 2020 0 1
Tail end of it! Date of Release Set!
Whoot everything is now in the game and now we're doing a final stability pass and poking around trying to break everything but it's looking great. Thank you everyone for being so patient. We finally have a date I can set for release which will be this coming Monday night! (2020-06-22). Like normal,
Jun 20, 2020 0 1
Status Update
Hey everyone! Just wanted to drop a quick line to say that we're getting closer. A couple of the scenes is taking longer to code and develop then we thought but we keep creeping closer to getting it buttoned up. We're doing some rewrites of the scenes and some older scenes to fit the tone better and
Jun 10, 2020 0 2
Status Update: Almost There!
We're almost there! I got the build back from Pale Horse last night with a little bit left to complete. There was a few minor sprites that we didn't think of adding that I've been working on today as well reviewing the code and scenes. We want to spend a little bit of time debugging the changes and
Jun 1, 2020 0 1
Dev Blog #25
Alright, so it's been a good chunk of time since the last dev blog and I wanted to give everyone an update on what we've been working on and are currently working on. We've been doing our best to keep moving development forward on the updates but with the quarantine situations affecting a lot of job
May 20, 2020 0 6
Dev Blog #24 (Busy Week)
This has been a really busy ass week. Alright, where to start. I've been pushing as much as possible to finish the H-Scenes, I got another one done and it's going to be glorious. I've sent progress updates to supporters as I've been working on them and I think they'll agree ^_^ Can't post a preview
Apr 14, 2020 0 9
Dev Blog #23
Hey everyone! Just wanted to give an update on how development has been going as it's now been a few months since the last game update. I was hoping to get everything done and packaged by now but this whole Covid stuff has really been hampering both Pale Horse and my ability to keep development goin
Apr 3, 2020 0 2
Dev Blog #21 - Stay Safe out there!
I hope everyones doing well out there! So far we're doing well. We've been getting a lot of work done and have been making a lot of good progress. I spent a lot of last week reverting back to project admin and tech support. With some of the suspension hits that have happened recently on Patreon and
Mar 17, 2020 0 2
Dev Blog #20
Hey everyone! Hey everyone! Just wanted to give a quick status update on how development is going. Pale Horse and I have been making head way. Currently we're each focused on two different aspects of development. Voodoo Monkey Currently, I've been focused on writing new scenes, developing lore and h
Mar 10, 2020 0 2
Showing 1 - 50 of 124