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Spencer Johnson

@SpencerJohnson
1 bookmarkindexed Sep 10, 2026updatedlast updated Nov 1, 2026importedlast imported Nov 5, 2026
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2026 End of Year Plans
Hey everyone! Hope you had a great Halloween yesterday. Since the year is about to end, I just want to go over the plans for the rest of the year. So for this month (November) I want to finish Extreme Roads, and then have a smaller map out. This is where I need your help in deciding on the next map.
Nov 1, 2026 0
Extreme Roads | Patreon Release BETA 1
Extreme Roads is FINALLY ready after 3~ months of on and off work. This is one of the biggest maps I've made and has taken many MANY hours to get this point. The map is NOT fully finished but is like 90% of the way there. I plan to add some more roads, mainly around the Volcanic area as that area is
Oct 1, 2026 0 101
Extreme Roads... Today at 4:30pm EST
October 1st is still just like September 31st right?
Oct 1, 2026 0 1
Lack of Communication and Extreme Roads is being released this month.
Hey, let me just start off by apologizing for the lack of communication. I've been dealing with some real-life stuff, which has led me to make less progress on Extreme Roads and updating my maps to 0.39. I will be getting Extreme Roads out this month; I don't have a specific date, but it is coming.
Sep 14, 2026 0
0.39 is out now! Working on fixes as we speak. Here's a look at what Lake Farsoe looks like now!
Pretty much every map has broken textures😭
Jul 29, 2026 0 1
Update 0.39 & Breaking My Maps
Hello everyone! Big update. So as you might know by now, BeamNG is getting the 0.39 update tomorrow morning. I am expecting this update to break a lot of my maps, as it's going to be the biggest update we've ever had in BeamNG yet. What this means for you: Many of my maps will most likely be broken
Jul 29, 2026 0 5
Extreme Roads | Update Screenshots #1
Hey everyone, I'm back with the start of a pretty big project! I am proud to announce that work has begun on Extreme Roads, the official sequel to Insane Roads. This map will improve a lot on the original by adding 4 different biomes with their own unique challenges. If you have any suggestions for
Jul 1, 2026 0 9
Liminality | Public Release V1.02 (Only Works on 0.38)
THIS MAP IS CURRENTLY MASSIVELY OUTDATED DUE TO 0.39 WHICH RUINS ALL THE LIGHTING I DID FOR THIS MAP. YOU HAVE TO DOWNGRADE YOUR GAME TO PLAY ON 0.38 FOR NOW V1.02 Changelog: -Added blockers for Highway-Collision FixesAfter a month and a half of work, Liminality is FINALLY done! This is a passion pr
May 22, 2026 0 51
Liminality - 05/22/26
I'm proud to say that Liminality is coming in just 3 days! I am unbelievably excited to share what I have been working on for the last month or so. This art experience is very much a passion project for my love of liminal spaces and dreamlike worlds. I have decided while marketing this map to not sh
May 19, 2026 0 1
Liminality | Teaser #2
Coming in May.
May 1, 2026 0 1
What should I work on? (Poll)
Hey everyone! Just running a new poll for what you want for next month! I have a few projects in the works, but I wanted to get your input on what's most important to you!
Apr 25, 2026 0
Realm Racing: Gridline Rush | Patreon Release V1.01
V1.01 CHANGELOG - UPDATED FOR 0.39 Adjusted Atmosphere Added Two NEW Downhill Tracks New Realm Racing map! This one is based on Failrace's GTA Straight Line Racetracks! This map is pretty simple, but also REALLY fun. Would recommend using BeamMP for this map paired with a Drafting Mod FEATURES: -7 S
Apr 24, 2026 0 61
Something... Different.
Liminality.
Apr 12, 2026 0 1
Clickbait: Mystery Doors 2 | Patreon Release V1.01
V1.01 Changelog: -Added more Kevins to Find! Been almost 3 years since the last Mystery Doors map, and I figured it was time for another! Can you beat all 15 doors? FEATURES: -15 Mystery Doors -PBR Textures / Terrain -Uniquely Designed Challenges -Find The Kevins Mini-Game! DOWNLOAD ATTACHED TO PATR
Apr 3, 2026 0 21
The Hardest Map | Public Release V1.0
The Hardest Map in BeamNG is officially here. FEATURES: -Hard DOWNLOAD ATTACHED TO PATREON POST: April Fools 2026
Apr 1, 2026 0 11
0.39 Fixed - Drive Up 2 | Patreon Release V1.12
V1.12 CHANGELOG - UPDATED FOR 0.39 -Fixed Broken Textures / Lighting -Added NO MERCY Mode, a harder, less forgiving version of Drive Up! -Added Ice Track into the Ice Snake -Updated Drive Up Billboards -Fixed Some Collision issues Climb. Fall. Repeat. WARNING: MAP IS KNOWN TO CAUSE RAGE IN THE PLAYE
Mar 15, 2026 0 212
Drive Up 2 | Teaser
Climb. Fall. Repeat. Coming Sunday.
Mar 14, 2026 0 1
Dangerous Roads 3 | 0.40 Fix | Patreon Release V1.12
V1.11 CHANGELOG - UPDATED FOR 0.39 Fixed Broken Textures Adjusted Atmosphere Adjusted Audio Loudness Warning: Don't be alarmed if it's really bright when you load it. It will fix itself. *NEW* V1.1 UPDATE: Added INSIDE THE HURRICANE Version -Increased Water Height -Added Wind Challenges (CAT 1 - 5+)
Feb 27, 2026 0 151
2/27/2026
Dangerous Roads 3 is coming in 2 days.
Feb 26, 2026 0 2
Dangerous Roads 3 | Update Screenshots #2
Tons more progress have been made on Dangerous Roads 3! We are getting close to finishing the first road! This honestly has to be some of my favorite environmental design work I have done :)
Feb 10, 2026 0 8
Spongebob Racing [Sandwich Drive 101 Level Import] | Public Release V1.0
This is an import of the race around the bikini bottom in the 2004 Movie tie in game. This map is completely underwater, but I set the density so low that it allows cars to still operate underwater (though slower). There is no Patreon Board due to the fact this is a Level Import, not my own custom m
Feb 4, 2026 0 7
Dangerous Roads 3 | Update Screenshots #1
After 2 years, I am FINALLY working on another Dangerous Roads sequel! This one takes place during the aftermath of a hurricane that came through an abandoned island chain. I will be having two paths, as with the other Dangerous Roads maps, one Normal, and one Hard. If you have any ideas for section
Jan 28, 2026 0 5
Clickbait: Cursed Roads | Patreon Release V1.01
New Clickbait Map time! Been a bit for this series. This time it's Cursed Roads! Try your hand at completing all the road challenges. FEATURES: 19 Different Cursed Road Challenges PBR Terrain / Textures DOWNLOAD ATTACHED TO PATREON POST:
Jan 22, 2026 0 101
What Maps Made YOU Become A Patreon Member?
Happy New Year Everyone! Just wanted to run a quick New Year's poll to get data on what made YOU become a Patreon Member, so I get an idea of where to take maps for 2026! NOTE: I was supposed to add Clickbait maps to this, they are now considered a part of Challenge Maps
Jan 5, 2026 0
0:11
SIXT Island | Time-lapse (2 Months of Work)
This is my first time doing this for a big project of mine. I think I will continue to for bigger maps in the future! It helps to show the process of how I work :)
Dec 3, 2025 0 11
What do YOU want for this month?
Pick from these options to choose what I will do this month!
Dec 3, 2025 0
SIXT Island | Public Release V1.05
UPDATE V1.05 - UPDATED FOR 0.39 -Fixed Textures for 0.39 -Adjusted Atmosphere SPEALER x SIXT Created in collaboration with me and SIXT. It is an Island-Based map with Multiple Biomes, a Neon-Soaked Coastal City, SIXT Experience Center, and much more! FEATURES: -South Beach Miami Inspired City -City
Nov 28, 2025 0 151
SIXT x SPEALER. Coming 11/28/2025.
We got GTA 6 in BeamNG before GTA 6. (Yes, it was originally the 27th, but we actually needed to delay it by a day)
Nov 24, 2025 0 6
Big Project In The Works!
Just giving a quick update on what's been happening behind the scenes! I am currently working on a big map project I am very excited to share at the end of the month. This map is one I think everyone will REALLY enjoy. I cannot give any information on it right now, but it will be released at the end
Nov 5, 2025 0
Crash Falls | 0.40 Fix - Patreon Release V0.22 Alpha
V0.21 Changelog - Updated For 0.39 -Fixed Broken Textures -Adjusted Atmosphere NOTE: I am having a weird graphical glitch with clouds on this map, so I have hidden them. You can re-enable them on your own in the world editor. NEW V0.2 UPDATE: Changelog: Added New Winding Dirt Track Added Snowy Versi
Sep 22, 2025 0 211
Crash Falls | Update Screenshots #1
So, the poll I did recently decided Crash Falls will be the next map! This is going to be a Crash Hard 2.0-inspired map based on the downhill section. I plan on releasing this map in an Early Alpha as I want to get this map out to Patrons as soon as possible, and this will allow me to get feedback f
Sep 17, 2025 0 5
Once Again a BeamNG Update (0.37) has broken so many maps!
So… here we go again. If you notice, a ton more maps have broken due to how BeamNG is changing their map file system. This means I will have to go through and update even more maps than I did last time (yay!). Give me time to do this, as it will take a bit. In the meantime, here’s some new screensho
Sep 16, 2025 0 4
Choose what will be the next map!
Hope you're doing well! Just coming on here to see what would interest you the most in the coming months! I am currently working on a bigger project called Silver Springs, and will reveal more information when ready. Though, as for smaller projects, I want to hear what YOU would find most interestin
Sep 2, 2025 0
Silver Springs | Teaser #1
The next project.
Aug 23, 2025 0 4
Clickbait: Tunnels | Patreon Release V1.0
New clickbait map! This one is a take on those Tunnel videos you see floating online, either in GTA 5, or BeamNG. And now, there is an official map based on them! FEATURES: -7 Different Unique Tunnel Challenges -PBR Terrain / Textures DOWNLOAD ATTACHED TO PATREON POST:
Aug 7, 2025 0 121
Accidental Screenshots Over The Years
This is an extra thing I wanted to post here because I've accumulated SO many screenshots I've taken by accident. Enjoy this backlog of in-progress photos of old and new maps! They are ordered from oldest to newest, so see if you can guess all of them! p.s. Might have a sneak peak of the newest map
Aug 6, 2025 0 33
Clickbait: Speedbumps | Patreon Release V1.01
So... this is actually the map that Started this series! At the time, I wasn't sure if I would post these to Patreon because it is a primarily Camodo-commissioned series. Well, here we are many years later, and now the map is available! Enjoy :) FEATURES: -5 Different Speedbump Challenges -LAVA DEAT
Aug 5, 2025 0 61
Learn To Slide | Public Release V1.02
V1.02 CHANGELOG - UPDATED FOR 0.39 Fixed Broken Textures Adjusted Atmosphere Finally, after a long time, a new Destruction / Testing map! This one aims to be the ultimate waterslide distance, jumping, and racing map! This map features 3 distinct areas: The middle area is a bunch of jumping slides, w
Jul 17, 2025 0 101
Learn To Slide | Update Screenshots #1
Finally, after a long time, a new Destruction / Testing map! This one aims to be the ultimate waterslide distance, jumping, and racing map! This map features 3 distinct areas: The middle area is a bunch of jumping slides, where you try to get the furthest you can across the pool. The right side is a
Jul 15, 2025 0 8
Every Realm Racing Map has been Updated for 0.36!
I have begun rollouts for updates that fix my older maps, starting with the Realm Racing series! You can now enjoy all six without any issues :) I will most likely now move onto my Clickbait series to see which ones need fixing, and then onto the bigger maps such as Lake Farsoe, Desert Expanse, etc.
Jun 30, 2025 0
Realm Racing: Figure 64 | Patreon Release V1.0
It's here! After many weeks of work, this giant Realm Racing map is done. I'll rehash what this is if you don't know. What would happen if you took a Figure 8 track and squared it mathematically? Well, you'd end up with Figure 64! That's precisely what this map is about, and more! This map features
Jun 25, 2025 0 11
BeamNG Update 0.36 Broke My Maps
Doing a quick update here, to clarify a few things :) With BeamNG 0.36 out, It has broken a good amount of my maps. Primarily those using West Coast USA Assets. This is because BeamNG has updated West Coast USA to PBR Textures, and changed a lot of the textures from the West Coast USA folder into th
Jun 24, 2025 0
Realm Racing: Figure 64 | Update Screenshots #2
Another screenshot update for Realm Racing: Figure 64! Finally finished the main track in the middle and have started on the other tracks outside of it! Hoping to have this out within a week or so :) Also, suggest figures I can make! This is a WIP map so any ideas are helpful!
Jun 2, 2025 0 7
Realm Racing: Figure 64 | Update Screenshots #1
What if you took a Figure 8 track and squared it mathematically? Well, you'd end up with Figure 64! That's precisely what this map is about, and more! This is my next entry in my Realm Racing series. It will feature all things Figure 8 and above, as well as a center demolition derby track! I plan on
May 27, 2025 0 6
Insane Roads | Patreon Release V1.02
V1.02 CHANGELOG - UPDATED FOR 0.39 -Fixed Textures -Adjusted Atmosphere Welcome to Insane Roads, your one-stop shop for all things insane. This map features extremely high roads, with even higher stakes. Try your Welcome to Insane Roads, your one-stop shop for all things insane. This map features ex
May 20, 2025 0 14
Insane Roads | Update Screenshots #2
A bit of a smaller Update, but the map is pretty much done! Now it's time to work on the different versions, which will be both Snowy and Rainy variants. Also, all the foliage is in which took a long while! Hoping to have this map out within the next week or so.
May 15, 2025 0 4
Insane Roads | Update Screenshots #1
I am currently working on a new map! This one is an Insane Roads map inspired by those Euro Truck Simulator 2 maps you see floating around on YouTube. This map will feature a choose-your-own-adventure style challenge system where each road is connected via checkpoints. At each checkpoint, you will b
May 8, 2025 0 11
Tornado Alley | Public Release V1.03
MAP UPDATED FOR V0.38 -Fixed Textures TORNADO MOD LINK: https://www.beamng.com/threads/tornado-mod-beammp-compatible.104477/ [SEE BELOW FOR REQUIRED MODS] WARNING: THIS MAP IS EXTREMELY TAXING ON PC'S IF USING THE DYNAMIC VERSION. USE STATIC, EMPTY, or DYNAMIC NO MODS IF YOU CAN'T RUN THE REGULAR DY
May 2, 2025 0 111
BeamNG Tornado Chasing | Early Preview
This is an early look at a new map I'm working on. This map will be free for everyone because I'm using many other people's mods for the dynamic objects. The tornado is made by Stefan and should come soon as well, for free! BeamNG Tornado Chasing | Early Preview (YouTube)
Apr 21, 2025 0 1
Laguna Keys | Update Screenshots #1
With the Hype surrounding GTA 6, I want to work on a Florida Keys-inspired map! This map will contain the long causeway connecting a multitude of different islands. I want this to be the next big project I work on for the coming months, with betas being released every couple of months! FEATURES I HA
Apr 16, 2025 0 6
Showing 1 - 50 of 269