March Letter for Subscribers
Hello everyone!
Can you believe I’m finally turning 30 this month? I still feel like that 8-year-old kid who discovered The Sims on a random Saturday afternoon. More than 20 years have passed since that day, but something never changed.
I’m excited to share a few updates with you! At the beginning of last month, I showed a preview of the new modular set I was working on. My original plan was to release it during that same period, but I started thinking about turning it into a full Kit instead. That meant waiting a little longer, designing new models, and instead of releasing several separate sets, creating a unified version with additional architectural items. You supported the idea through a poll and left incredibly valuable feedback. That’s when I realized the kind of Kit I wanted to build, with a Victorian, classic, even slightly Neo-Renaissance touch, actually had demand.
Even though the release didn’t happen back then, four days ago I shared some of the progress I’ve made on the pieces. I imagine you loved it! (Spoiler for those who didn’t see it, since it was exclusive for subscribers. Consider supporting my work, I promise I’ll make your $2 or $3 worth it. Trust me.) Along with that, I also showed a small example of the combinations you’ll be able to create with these pieces. It’s incredible. Honestly, it’s almost insane.
With that said, I’m planning to release this Kit on March 5th.
And what could be better than releasing a Kit?
Releasing a WORLD that perfectly matches it, right?
Well, while thinking about all this, I suddenly felt inspired to rebuild Veronaville in The Sims 3. It surprised me to discover that there are only two fan-made versions of this incredible world for The Sims 3, and one of them was never even released. That was shocking because the lots are unbelievably beautiful. And although the atmosphere can feel a bit chaotic because of the amount of plants, it’s definitely a work of art.
My usual building process goes like this: define the terrain, build the roads, do the landscaping from large to small, then add the lots and finish the details. Veronaville required a different approach, since I’m not building it as a Tiny World but as a Small world. That means working with completely different values and measurements. To make sure everything felt like it truly belonged, I blended the landscaping and building processes together. It slowed me down a bit, but in a single day I managed to rebuild most of the lots. So let’s say I’m in the finishing phase now, though there’s still a lot to do and add.
I hope to release this Small world alongside the Kit on March 5th. It’s a tight deadline, but for a good reason (It just feels like the right date). Some things simply are what they are.
This kind of timeframe helps me work in hyperfocus mode, and a tight deadline guarantees I won’t run away from the work that needs to be done.
The upside is that as I add finishing touches, I keep getting new ideas for the Kit. I’ll be back soon to show more details to everyone.
All of this was supposed to be a surprise to celebrate my 30th birthday, but what’s the fun in a surprise if you don’t discover it a few days earlier? (Spoiler: I love spoilers. If you’re the kind of person who hates them, you probably shouldn’t have read this. Actually… I should’ve warned you at the beginning.)
There’s also another mod in the oven, focused on parties, which feels extremely convenient for my birthday month. And knowing myself, I’ll probably stumble into yet another idea I’m not even aware of yet at some point this month. When that happens, you’ll be the first to know.
I’d truly love to hear what you think about all of this, because the greatest reward for any creator will always be the exchange that happens when we finally share something like this. Thank you for supporting my work and allowing me to keep innovating and bringing new ideas to life for The Sims 3.
