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November 8, 2021

Interaction With ALS - Version 1.9 (UE4.26)


Project is not replicated!

Attention! This update has quite a few changes to the ALS_BaseCharacterBP code and animation blueprints. Some systems have been compressed for optimization, and unnecessary items (RopeClimbing) have been removed. Currently, the LadderClimbing is not working.Timelines of the DynamicClimbingComponentV2 component has been moved to a new actor - DCS_Timelines.

Main changes:

- Archery system (Max number of arrows in the inventory is 9)

- Possibility to pick up pistols

- Focus on Enemy Actors

- Hands_IK_Ground for more detailed animations (New virtual bones have been added to the skeleton !!!)

- Minor code optimization (reduction of the Tick event, removal of unnecessary variables, converting to functions)


Comments (8)

C
Chrix Bedard · December 14, 2021

Hello, I'm new and I am just trying to test the project. I notice it works only with 4.26 assuming it's because it used Power IK which works only with 4.26. Has anyone had a chance to make it work with the latest 4.27.2 ?

J
Jakub W · December 21, 2021

In this case, I would suggest to download version 4.26, install the Power IK plugin, open the project in this version of the engine, remove the PowerIK element from the code and disable the plugin, and finally run the project in version 4.27.

d
dalikdik · December 2, 2021

I'm looking for metahuman tutorial

d
dalikdik · November 28, 2021

hi how to change the character to a metahuman?

d
dalikdik · December 1, 2021

do you have any tutorial that i can follow?

R
Rolando Peralta · November 19, 2021

one question, how do you prone?

J
Jakub W · November 24, 2021

Try Ctrl + Space

T
T- Mac123 · November 8, 2021

https://media.tenor.com/images/5963de7ea16702d930dc0107f990b1c9/tenor.gif