F1 1992 Track Pack
【Release】
F1 1992 Track Pack
-CSP recommended
-Includes 16 tracks
converted/updated by shin956
Thank you to all involved.
02/06/2024 - Imola/ Montreal/ Silverstone updated to v1.01.
04/26/2024 - Included AI updates by Thockard.
https://www.overtake.gg/downloads/authors/thockard.3457888/
Kyalami/ Autódromo Hermanos Rodríguez/ Interlagos/ Monaco/ Magny Cours/ Hungaroring updated to v1.01.
Imola/ Montreal updated to v1.02.
2024/06/24 - Estoril/ Suzuka/ Adelaide updated to v1.01.
2024/07/16 - Hockenheimring updated to v1.01. Suzuka updated to v1.02.
2024/09/03 - Spa updated to v1.1.
2024/10/08 - Interlagos updated to v1.1. Spa updated to v1.15.
2024/12/02 - Monza updated to v1.1.
2025/01/06 - Barcelona updated to v1.1.
2025/10/03 - Suzuka updated to v1.1.
2025/10/17 - Autódromo Hermanos Rodríguez updated to v1.1.
2025/11/24 - Barcelona updated to v1.2.
2025/12/05 - Interlagos updated to v1.2.
F1 1992 - ROUND 01 - Kyalami v1.01
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
AI by Viola_seven (up to v1.0)
AI and sidelines by Thockard
logo.png and sections.ini by Fanapryde
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
cameraman and some textures by kunos
Test and Feedback by Mascot, Breathe
v1.01 changelog;
-New AI and sidelines by Thockard. (Thanks!)
F1 1992 - ROUND 02 - Autódromo Hermanos Rodríguez v1.1
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
AI and RainFX by KevinK2 (v1.0)
AI and sidelines by Thockard
logo.png and sections.ini by Fanapryde
cam by Gregz0r
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
cameraman and some textures by kunos
Test and Feedback by Breathe, Mascot
v1.01 changelog;
-New AI and sidelines by Thockard. (Thanks!)
v1.1 changelog;Many Billboard logos were changed based on photos and videos from 1992.
Added more trees.
Added tree walls.
Recreated the groove and skidmarks.
Updated shaders.
Updated ext_config.ini.
A few other minor fixes.
F1 1992 - ROUND 03 - Interlagos v1.2
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
AI by Viola_seven (v1.0)
AI and sidelines by Thockard
logo.png and sections.ini by Fanapryde
Water tower by Alessandro Micali (ASR Formula)
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
some objects from Interlagos 90s
marshall and some textures by kunos
Test and Feedback by Breathe, Mascot, Alessandro Micali, TITI
v1.01 changelog;
-New AI and sidelines by Thockard. (Thanks!)
v1.1 changelog;-Based on the video of the race, turns 3 and 4, the inner barriers and Armco were removed. (Thanks Gregz0r for the report.)
-Added billboards to turn 2.
-Added cam by Gregz0r.
-Updated VAO-patch.
v1.2 changelog;Some Billboard logos were changed based on photos and videos from 1992.
Additional buildings from GP4 Interlagos 2001 by Hega. (Thanks)
Added road edges.
Updated shaders.
Updated ext_config.ini.
Other minor fixes.
F1 1992 - ROUND 04 - Barcelona v1.2
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
AI by Viola_seven (v1.0)
AI and sidelines by Thockard
logo.png by Fanapryde
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
cameraman and some textures by kunos
Test and Feedback by Breathe, TITI
v1.1 changelog;
Objects and textures were updated to bring the billboard logo closer to the 1992 video.
Fixed object names for kerbs. (Thanks Natsuki Okusawa for the report.)
Fixed mapping of white arrows at pit entrances and exits.
Updated grass textures and shaders.
Some minor fixes.
Added cam by Gregz0r. (Thanks)
v1.2 changelog;
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
Some Billboard logos were changed based on photos and videos from 1992.
Updated shaders.
Updated ext_config.ini.
A few other minor fixes.
F1 1992 - ROUND 05 - Imola v1.02
Credits & Thanks;
Imola 1988 by Terra21
1992 Updated by shin956
some billboard textures by Gregz0r
cam by FFF789
sections.ini by Fanapryde
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
logo.png by RMi
Test and Feedback by slider666
v1.01 changelog;
-Updated AI line for chicane.
-Changed the background to a 3D one.
v1.02 changelog;
-New AI and sidelines by Thockard. (Thanks!)
F1 1992 - ROUND 06 - Monaco v1.01
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
Update ext_config (window lights, apply parallax, etc.) by Tyrone
AI by Viola_seven (edited by me, up to v1.0)
AI and sidelines by Thockard
logo.png and sections.ini by Fanapryde
RainFX by KevinK2
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
Additional objects from Monaco 2017
Additional Lights from Monaco Faux '72
marshall and some textures by kunos
Test and Feedback by Breathe, Mascot, Fanapryde
v1.01 changelog;
-New AI and sidelines by Thockard. (Thanks!)
F1 1992 - ROUND 07 - Montreal v1.02
Conversion from rFactor2.
Credits & Thanks;
rFactor2 Track by ?
AC Converted by shin956
AI and sidelines by Thockard
logo.png and sections.ini by Fanapryde
some updates by Alessandro Micali (ASR Formula)
Crowds texture by Kniker97
some textures by kunos
Test and Feedback by slider666, Fanapryde
v1.01 changelog;
-New AI by Rainmaker. (Thanks!)
v1.02 changelog;-New AI and sidelines by Thockard. (Thanks!)
F1 1992 - ROUND 08 - Magny Cours v1.01
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
AI by Viola_seven (up to v1.0)
AI and sidelines by Thockard
logo.png and sections.ini by Fanapryde
pit building by Terra21's Magny-Cours 2019
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
some objects and textures by kunos
Test and Feedback by Breathe, TITI
v1.01 changelog;
-New AI and sidelines by Thockard. (Thanks!)
F1 1992 - ROUND 09 - Silverstone v1.01
※Silverstone 1991-93 is more accurate in layout.
Credits & Thanks;
Silverstone 2005 by Kniker97
-Thanks for giving me permission to use it.
1992 Updated by shin956
cam and 1992 skin by Gregz0r
logo.png and sections.ini by Fanapryde
Crowds texture by Kniker97
Test and Feedback by Mascot
v1.01 changelog;
-New AI by Rainmaker. (Thanks)
F1 1992 - ROUND 10 - Hockenheimring v1.01
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
logo.png and sections.ini by Fanapryde
.lua and font by Gunnar333
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
marshall and some textures by kunos
Test and Feedback by Breathe
v1.01 changelog;
New AI and sidelines by Thockard. (Thanks!)
Re-created skidmarks.
Updated billboard textures and UV mappings.
Added more treewalls and fixed mapping.
F1 1992 - ROUND 11 - Hungaroring v1.01
Conversion from rFactor.
Credits & Thanks;
rFactor Track by macci dESIGN
-Thank you for giving me permission
AC Converted by shin956
New tire wall and pit tent by Alessandro Micali (ASR Formula)
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
.lua and font by Gunnar333
logo.png and sections.ini by Fanapryde
Crowds texture by Kniker97
some textures by kunos
Test and Feedback by Breathe, Fanapryde
v1.01 changelog;
-New AI, sidelines and ai_hints.ini by Thockard. (Thanks!)
-Replaced flags.
-Some minor fixes were made.
F1 1992 - ROUND 12 - Spa v1.1
Conversion from rFactor.
Credits & Thanks;
rFactor Track by GPTeam (1998 Track pack)
AC converted by shin956
1992 Updated by Alessandro Micali (ASR Formula)
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
AI and sidelines by Thockard
logo.png and sections.ini by Fanapryde
AI, groove, sidelines and cam from RMi's Spa
.lua, fonts and config from Spa Francorchamps 2022
https://www.racedepartment.com/downloads/spa-francorchamps-2022.50090/
Background, cameraman and some textures by kunos
Test and Feedback by Alessandro Micali (ASR Formula), Breathe, Fanapryde, slider666, TITI
v1.1 changelog;
Updated billboard textures.
Updated ext_config.ini.
Updated VAO-patch.
Added trees to chicane.
Added cam by Gregz0r. (Thanks)
Replaced flags.
Other minor fixes.
v1.15 changelog;New AI, sidelines and ai_hints.ini by Thockard. (Thanks!)
F1 1992 - ROUND 13 - Monza v1.0
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
AI and RainFX by KevinK2
logo.png and sections.ini by Fanapryde
cam by Gregz0r
logoparming.dds by Mascot
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
some objects and textures by kunos
Test and Feedback by Breathe, Mascot, TITI
v1.1 changelog;New AI, sidelines and ai_hints.ini by Thockard. (Thanks!)
F1 1992 - ROUND 14 - Estoril v1.0
Conversion from rFactor.
Credits & Thanks;
rFactor Track by F1-S-R (ASR)
AC Converted by shin956
AI and RainFX by KevinK2
logo.png and sections.ini by Fanapryde
cam by Gregz0r (Edited by shin956)
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
cameraman and some textures by kunos
Test and Feedback by Alessandro Micali
v1.01 changelog;
-New AI and sidelines by Thockard. (Thanks!)
-Updated ext_config.ini.
-Updated billboard textures and UV mappings.
F1 1992 - ROUND 15 - Suzuka v1.1
Credits & Thanks;
Original Track by carrera4
AC Converted by Rainmaker
Updated by DaBaeda and CrisT86
1992 Updated by shin956
AI and RainFX by KevinK2
logo.png and sections.ini by Fanapryde
cam by Gregz0r
City skyline by TheNuvolari
https://www.racedepartment.com/downloads/city-skyline-for-suzuka-circuit-by-reboot-team.57850/
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Crowds texture by Kniker97
v1.01 changelog;
New AI and sidelines by Thockard. (Thanks!)
Updated ext_config.ini.
Updated audio_sources.ini.
Updated billboard textures.
Updated VAO-patch.
Added missing poles.
v1.02 changelog;
Fixed the position of the starting grid. (Thanks T-Express for the report.)
The number of Start/ Pit units has been increased to 34.
Updated Fuji tv billboard texture.
Re-created skidmarks.
v1.1 changelog;
Many Billboard logos were changed based on photos and videos from 1992.
Added normal map textures.
Added reverb to the bridge.
Added brake markers to the chicane.
Updated pit scoreboard. It is now working.
Updated the texture of the Ferris wheel.
Updated shaders.
Updated ext_config.ini.
Fixed s/f cam.
The number of Start/ Pit units has been increased to 45.
Added additional temporary stands.
A few other minor fixes.
Thank you Twilight for your feedback.
F1 1992 - ROUND 16 - Adelaide v1.0
※Adelaide Street Circuit 1985 - 1995 and 2000 is more accurate in layout.
Credits & Thanks;
Adelaide 1988 by Terra21
1992 Updated by shin956
.lua and font by Gunnar333
config parts by DaBaeda
cam by Gregz0r
logo.png and sections.ini by Fanapryde
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
Test and Feedback by Breathe
v1.01 changelog;
-New AI and sidelines by Thockard. (Thanks!)
-Updated ext_config.ini.
-Other minor fixes.
Enjoy.
Comments (29)
Excellent thanks. Subscribed.
Hey! I've been using this track pack for a while but recently I've noticed some missing ground textures on Monaco. I can see right through the street to the sea at La Rascasse corner and on the straight before Tabac. Any help would be appreciated! (I have screenshots if you need them but don't know how to post them.)
Set CSP Settings→ General Patch Settings→ CPU optimizations→ Chunks optimizations to Basic (default). https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-14118900 In CSP 0.3.0 and later, the road surface no longer disappears.
awesome work thank you so much mate.
Five stars tracks. Thanks.
Really like the old-school vibe these tracks give! One of the best era of F1 imho. As for a request; could you make Tamburello without grass but asphalt as in real life back then (1992)?
Thank you. I checked the 1992 video and the outside of Tamburello was sand, not asphalt. https://youtu.be/OCcf_aTuldY I will work on the update later.
Absolutely big thank you for this pack. My computer won't load track 13, it thinks it's virus somehow.
ZIP version https://mega.nz/file/0BtXQCaA#VfNEEe6u7bnv20X4K8ElD0KvAKf7CIQa4sdxNcine7I
Hi shin, at first thank you so much for this track pack, I love this era of F1. But I noticed 3 things: 1. This Silverstone Version has the wrong layout. But you have released the 1991-93 Silverstone Version separately, which is fantastic. Is it possible to replace this silverstone version with the 1991-93 one? 2. The Hockenheim track has a mistake in the layout. In this mod the "Ayrton-Senna-Kurve" (previously called "Bremsschikane 2") or T8-10 is the version used from 1994-2001. Until 1993 this chicane used the "faster" corner entry, which here is a paved off track with parts of the curb on the inside of it. 3. On some tracks most of the curbs are too flat (Mexico, Imola, Monaco (harbour chicane), Magny-Cours, Hockenheim, SPA, Monza, Estoril, Suzuka). That era of F1 mostly used very high curbs on which you could get beached on and they were avoided by the drivers almost completely. (A good example of those curbs are there on the Montreal track) If those things are within your abilities, I would love to see those things changed. With kind regards Sören
Hello. Thanks for liking these. 1. i thought the user should have a choice. I would add the sentence “Silverstone 1991-93 is more accurate in layout.” 2. yes, I was aware of that, but my skills did not allow me to fix it. 3. i was not aware of that. The original Track is GP4/ rFactor1/ GTR2, so it may not have been that accurate. I do not know if it can be fixed. I have found new F1C sources and will compare with them.
鈴鹿の修正ありがとうございます!
アップデートありがとうございます。 鈴鹿についてですが、1991年よりポールポジションの位置がレコードライン側(アウト側)となってますので、今後アプデの予定がありましたら、鈴鹿1998と併せて修正のご検討をお願いします。
コメントありがとうございます。 次回のアップデートで修正します。
THANKS MAN!!
Hi, first of all it is amazing work thank you. I noticed in Imola turn 8-9 that the AI struggling and have a slow corner speed. Do you know thecway if I can fix this?
Thank you. If you find AI is slow, please delete ai_hints.ini in the data folder of each track.
Hi, mate. Sorry to bother, but I was playing with the Interlagos track from this 1992 pack and the AI from one line of the grid doesn't move when the race starts. They all retire soon after. Any idea of what could be the cause?
I tried it on a kunos car and had no problems. Do not use extended physics.
Thank you very much.
Hi Shin thanks a lot you rocks great mods like allways
These tracks are amazing. Excellent work! I wonder if there are plans for later F1 seasons?
Thank you! I have no plans to create a Track pack. Sorry.
Can't thank you enough for these. As with all of your releases, they're superb in every respect.
Thank you!
Great work mate! Can't wait to try these out! Excited to see what else you've got coming up in the future!
Thanks for looking forward to it!
you are a legend..thank you very much man
Thank you!
