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TRAILS OF TOOTH AND CLAW [v1.0.3]
Its finally here! The first public release of Trails of Tooth and Claw At its core this is an exploration mod, so I won't be giving you a detailed rundown of all the content this mod adds. In the vaguest possible terms, TTC adds three new factions to the sector that you will have to locate yourself
Dec 21, 2025 0 41
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Free Dev version.
Apparently charging for in-dev mods is against Starsector's TOS, I'd rather everyone have access than nobody, so I'm posting the dev version here for anyone to download.
Nov 21, 2023 0 1
Re Upload of DEV version of LoA.
Nov 18, 2023 0
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Legacy of Arkgneisis v1.9.12
- Compatability Patch for Starsector V0.96a - Yeah I'm still alive, I just haven't been living my best life lately.
May 12, 2023 0 1
I think I Mandala effected myself.
I could have sworn that I made a post explaining to you all that, due to ongoing health issues (which I'm starting to recover from) and other projects competing for what time I do have to work, I will be officially going on a hiatus from SS modding for the time being. Last month's billing cycle was
Jul 23, 2022 0
Progress Report | April 2022
May 1, 2022 0
February Progress Report
Feb 27, 2022 0
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Legacy of Arkgneisis v1.9.11
- A quick update for the new major version of Starsector, practically speaking it's just a few balance changes, so this update should be save compatible. - Incendiary weapons have had their ranges increased by 100su - Pellet Gun and Pellet Cannon have had their damage values increased by 100 and 300
Dec 21, 2021 0 1
Colonial Showcase | Mudhak
Dec 3, 2021 0
Development Gap.
So right now I am far more swamped with work than I normally am, and I (plan) to attempt some fairly major life changing stuff at the start of next year. With all this in mind, There will likely be several months where I am not working on the mod, although some things are still cooking on the back b
Nov 23, 2021 0
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Colonial Showcase | Qatol
New ship hot off the presses, this time, a phase destroyer! Just a heads up, this showcase will be public, Just so that I can show the rest of the world that development is still continuing, even if it is a bit slow, I hope you generous folks don't mind! I'll admit, this ship wasn't initially planed
Oct 31, 2021 0 1
Colonial Showcase | Buquina
Sep 27, 2021 0
The Bullet List
Sep 16, 2021 0
Colonial Showcase | CA(L) - 01 - (PS)
Aug 6, 2021 0
Colonial Showcase | Alniyin
Aug 2, 2021 0
Colonial Showcase | Matron
Jul 25, 2021 0
Colonial Showcase | Sacchar
Jul 4, 2021 0
Colonial Showcase | Rassol
Jul 4, 2021 0
Colonial Showcase | Daiqa
Jun 24, 2021 0
Colonial Showcase | Alanqil
Jun 22, 2021 0
Colonial Showcase | Thlos
Jun 17, 2021 0
Colonial Showcase | Commerce - 31
Jun 9, 2021 0
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Legacy of Arkgneisis v1.9.10
- Fixes ships spawned by Anargaia in combat not registering as having belonged to the Society in after action reports. - Fixes an issue where a faction capturing ARS procedural bases in Nexerelin would cause the faction in question to respawn once per day until that market was destroyed.
Jun 1, 2021 0 1
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Legacy of Arkgneisis v1.9.9
- Fixes the Society Riggers hullmod from dropping in the campaign. - Changes how flux buildup is calculated for the Tandem Flux Grid hullmod to make it more intuitive, with a corresponding change to the description text.
May 27, 2021 0 1
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Legacy of Arkgneisis v1.9.7
- Potentially fixes the severe campaign lag caused by the previous version, let me know if you continue encountering it, this issue is difficult to consistently replicate with my hardware.
May 18, 2021 0 1
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Legacy of Arkgneisis v1.9.6
- The ARS should now properly utilize their own ships at all of their markets, which should furthermore be more heavily garrisoned than previous. - If Anargaia is destroyed in a Nexerelin campaign, the ARS will now properly 'respawn' and resume participation in sector politics once one of their exis
May 16, 2021 0 1
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Legacy of Arkgneisis v1.9.5
- Updated for RC15 - Increased the FP value for Anargaia, theoretically making it more difficult for AI fleets to destroy it in Nexerelin Raids - Added a description to the hull of Anargaia, and generally cleaned up the strings surrounding it. - Fixed a minor bug with A Scent of Adventure preventing
Apr 28, 2021 0 1
Yarr, Pirate Reworks on the horizon.
Apr 24, 2021 0
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Legacy of Arkgneisis v1.9.4
- Fixed the ARS base reveal bar mission from constantly re-appearing in the same bar.
Apr 16, 2021 0 1
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Legacy of Arkgneisis v1.9.3
- Fixed fleet point values for ARS stations leading to some bases being too easy/difficult to invade in Nexerelin.
Apr 15, 2021 0 1
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Legacy of Arkgneisis Version 1.9.2
- Anargaia will now always deploy at the start of a battle regardless of how many ships are deployed against it. - Derelicts will no longer prevent you from starting a new campaign by trying to spawn in an improperly coded star system. - Added the USE_VS_FRIGATES tag to all siege cannons, so that th
Apr 13, 2021 0 1
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V1.9.1
A few minor to moderate fixes to 1.9.0 - ARS Bases no longer auto-reveal the system's they are in at campaign start - Internal Drydocks will no longer drop in the campaign - Some others not worthy of note.
Apr 5, 2021 0 1
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V1.9.0
- Updates the mod to Starsector 0.95a RC12 - Breaks, and then fixes, version checker compatability, you will be unable to check your install's version of LoA until you have updated to V1.9 - Totally re-worked campaign mechanics for the Anarakis Reparations Society, they will now exist out of procedu
Apr 4, 2021 0 1
My Plans Going Forward (Heavy Spoilers Ahead)
Apr 1, 2021 0
The Coming Update
Mar 27, 2021 0
Fortress of the Imperium
Mar 7, 2021 0
Anargaia in Action
Feb 14, 2021 0
Meet the Gailard
Jan 29, 2021 0
(SPOILERS) New ARS Capital Ship
Oct 22, 2020 0
Vass Rework Preview
Sep 19, 2020 0

