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TRAILS OF TOOTH AND CLAW [v1.0.3]
Its finally here! The first public release of Trails of Tooth and Claw At its core this is an exploration mod, so I won't be giving you a detailed rundown of all the content this mod adds. In the vaguest possible terms, TTC adds three new factions to the sector that you will have to locate yourself
Dec 21, 2025 0 41
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Free Dev version.
Apparently charging for in-dev mods is against Starsector's TOS, I'd rather everyone have access than nobody, so I'm posting the dev version here for anyone to download.
Nov 21, 2023 0 1
Re Upload of DEV version of LoA.
Nov 18, 2023 0
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Legacy of Arkgneisis v1.9.12
- Compatability Patch for Starsector V0.96a - Yeah I'm still alive, I just haven't been living my best life lately.
May 12, 2023 0 1
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Legacy of Arkgneisis v1.9.11
- A quick update for the new major version of Starsector, practically speaking it's just a few balance changes, so this update should be save compatible. - Incendiary weapons have had their ranges increased by 100su - Pellet Gun and Pellet Cannon have had their damage values increased by 100 and 300
Dec 21, 2021 0 1
Legacy of Arkgneisis V2.0a DEV Version
Dec 3, 2021 0
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Legacy of Arkgneisis v1.9.10
- Fixes ships spawned by Anargaia in combat not registering as having belonged to the Society in after action reports. - Fixes an issue where a faction capturing ARS procedural bases in Nexerelin would cause the faction in question to respawn once per day until that market was destroyed.
Jun 1, 2021 0 1
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Legacy of Arkgneisis v1.9.9
- Fixes the Society Riggers hullmod from dropping in the campaign. - Changes how flux buildup is calculated for the Tandem Flux Grid hullmod to make it more intuitive, with a corresponding change to the description text.
May 27, 2021 0 1
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Legacy of Arkgneisis v1.9.8
- Fixed the ARS not selling their blueprints at their procedural markets. - New Hullmod: Tandem Flux Grid, doubles the effect of caps and vents in exchange for cargo space and the chance for short overloads during periods of intense flux generation.
May 24, 2021 0 1
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Legacy of Arkgneisis v1.9.7
- Potentially fixes the severe campaign lag caused by the previous version, let me know if you continue encountering it, this issue is difficult to consistently replicate with my hardware.
May 18, 2021 0 1
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Legacy of Arkgneisis v1.9.6
- The ARS should now properly utilize their own ships at all of their markets, which should furthermore be more heavily garrisoned than previous. - If Anargaia is destroyed in a Nexerelin campaign, the ARS will now properly 'respawn' and resume participation in sector politics once one of their exis
May 16, 2021 0 1
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Legacy of Arkgneisis v1.9.5
- Updated for RC15 - Increased the FP value for Anargaia, theoretically making it more difficult for AI fleets to destroy it in Nexerelin Raids - Added a description to the hull of Anargaia, and generally cleaned up the strings surrounding it. - Fixed a minor bug with A Scent of Adventure preventing
Apr 28, 2021 0 1
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Legacy of Arkgneisis v1.9.4
- Fixed the ARS base reveal bar mission from constantly re-appearing in the same bar.
Apr 16, 2021 0 1
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Legacy of Arkgneisis v1.9.3
- Fixed fleet point values for ARS stations leading to some bases being too easy/difficult to invade in Nexerelin.
Apr 15, 2021 0 1
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Legacy of Arkgneisis Version 1.9.2
- Anargaia will now always deploy at the start of a battle regardless of how many ships are deployed against it. - Derelicts will no longer prevent you from starting a new campaign by trying to spawn in an improperly coded star system. - Added the USE_VS_FRIGATES tag to all siege cannons, so that th
Apr 13, 2021 0 1
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V1.9.1
A few minor to moderate fixes to 1.9.0 - ARS Bases no longer auto-reveal the system's they are in at campaign start - Internal Drydocks will no longer drop in the campaign - Some others not worthy of note.
Apr 5, 2021 0 1

