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August 26, 2025

What I've been up to [Nebulous: Fleet Command]

I have not been sitting around doing nothing since I stopped developing LoA. After so many years working on Starsector Content, I wanted a change of pace. At the time, a new game was just hitting Steam, Nebulous: Fleet Command, a 3D ship tactics game that translates many concepts of cold war wet-navy warfare into a 3D environment, and an interplanetary setting.

I've made quite a few nebulous mods at this point, but I intend for my magnum opus to be The Sovereign Incident, a mod that contains two whole factions with completely bespoke rosters.

I have about 3-4 more ships and a bunch of equipment to implement before I'm willing to consider this mod ready for a 1.0 release. With the campaign update coming up, know that I DO plan for SI to contain multiple custom campaigns, but at this time I'm not in a position to promise when that might happen.

I will be tracking both this and my new starsector mod on this page, and directing any who wish to donate to me as a result here. Neither project is taking enough of my time at the moment to warrant separate pages, and I'd like to keep it that way. Only working on one project for so long is how I ended up burnt out on Starsector, and its how I'm starting to burn out on Nebulous. So my time is being split between them, and a third project, only in its earliest stages at the moment. So I appreciate any amount of patience you are willing to give me.