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November progress
Dec 9, 2022 0
August Progress
Sep 15, 2022 0
May progress
May 30, 2022 0
February progress
Feb 25, 2022 0
December Progress
Jan 1, 2022 0
Drain Mansion 1.5.0
I'm still working on localization support, but I should be done with it in December. But after this, I will start working on expanding the game with new enemies, CGs, VAs, and a new ending. I was working on the game in the background and it was hard to keep it a secret but now I would like to tease
Dec 17, 2021 0 5
What I did this month
I'm currently working on localization support for the game. This will be a tedious development as I'm going to have to go through ALL the texts in the game and replace them one by one with a dynamic localized string so that the game can choose which to use depending on the currently chosen language.
Nov 28, 2021 0 3
June Progress
I feel like I did a lot of system changes this month as well. I also added a little bit more polish to the game. Let's see! One of the biggest changes to the game is that there are now 5 save slots. You can have separate save for each slot! Since now I have this system in-game, I will also start to
Jun 23, 2021 0 9
May progress
Let's see what we got so far for the next version. With this version, I wanted to introduce some lore to the game. Don't expect much, it will still not be a story-based game, but at least there is some background information. With that said, I have made a little intro to the start of the game. It is
May 19, 2021 0 9
April progress
It's been a while since I wrote a proper progress report, so here we go again! Let's see what I made for 1.1.5.! This version will feature the Imp girl's remaining challenges, which are themed around temptation. I also added a new CG for this version and hopefully, I can add a new set of voices as w
Apr 21, 2021 0 3
January progress
How's it going, guys? I'm here with another short recap of what I did this month. First of something, that I should have done much sooner: a low-performance mode! It might be nothing for some people, but there are some who play it on older phones and this should help improve your framerate. It curre
Jan 20, 2021 0 6
December progress
It's almost Christmas! I hope everyone is having a great holiday. Here I am with the stuff I did in December. Closets were a safe haven... until now. From now on, not every closet is safe, quite the contrary, some are instadeath :). A new enemy will be hiding in these closets and she won't release y
Dec 23, 2020 0 3
November progress
No fap November is here! Any of you guys who still haven't failed the challenge? :) Well, anyway, here are some of the changes I made this month to the game: So I added a donators panel to the main menu, where everyone who contributed to this project will be named ascending by their lifetime pledged
Nov 18, 2020 0 2
October progress
Hey! I'm back again with a progress report. This month was a little tough for me, I had a lot of IRL work and also I'm studying for my driving license. But even with that, I made progress with the game. The main thing I want to mention is the catgirl boss. I implemented a charm mechanic for her. She
Oct 21, 2020 0 5
September progress
I’m here with this month’s progress! Let’s see what new content I’ll bring this month, shall we? :) This time only one new enemy will be added to the game, but she will have 2 separate animations (the ones I’ve posted before). She will also have alternative scenes. I hope you guys will like it <3. T
Sep 16, 2020 0
August progress...
Aug 20, 2020 0

