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DeathStranding2_CameraTools_v103.zip 1.7 MB
March 26, 2026

Death Stranding 2: On The Beach camera tools v1.0.3

Death Stranding 2 On The Beach camera tools. More information: https://opm.fransbouma.com/Cameras/deathstranding2.htm

Camera version: v1.0.3
Released on: 05-jul-2026
Compatible with: Death Stranding 2: On The Beach, Steam
Documentation: https://opm.fransbouma.com/Cameras/deathstranding2.htm

Features:

  • Full, unlimited camera control (gameplay, cutscenes, photomode)

  • Flexible camera shake for handshot videos and camera paths

  • Controller or mouse/keyboard control over the camera

  • Field of view (FoV) control

  • Tilt

  • Game pause / framestep / gamespeed control

  • Camera paths

  • Time of Day control

  • Weather control (Precipitation, wetness, temperature, wind speed/direction)

  • Disable DoF control

  • Higher LODs

  • Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out

  • HUD toggle (via shader toggler)

  • Fog/Haze control

  • Configurable keybindings / gamepad bindings

  • Hotsampling

  • Aspect ratio restriction removal


Changelog:
v1.0.3:
- Added: (IGCS, System) Added support for controlling the camera with another gamepad than the one used for the game. If you have multiple gamepads attached to your system, you can now control your character with the default gamepad and the tools' camera with the 2nd, 3rd or 4th gamepad attached to your PC. See the configuration tab in the IGCSClient.
- Fixed: Updated for game patch released on July 2nd

v1.0.2:
- Fixed: (IGCS, IGCSDOF support). Rendering a session of IGCSDOF or Parallax DOF could lead to misaligned frames because of the order in which operations were handled at IDXGISwapChain::Present, i.e. reshade was executed after the camera data write which led to timing issues.
- Fixed: (IGCS, system) If the game used libxess or other wrapper and FrameGeneration is OFF, hotsampling could crash the game due to IGCS not hooking the proper function.
- Fixed: Aspect Ratio correction was broken
- Fixed: Updated the hud toggle with the latest shader changes

v1.0.1:
- Fixed: When the camera was active, changing the time of day didn't move the sun/shadows
- Added: Double clicking the weather/fog sliders will now properly make them go back to the value they started with when you enabled fog/weather

v1.0.0:
- General: First release