Crimson Desert camera tools v1.0.23
Crimson Desert camera tools. More information: https://opm.fransbouma.com/Cameras/crimsondesert.htm
Camera version: v1.0.23
Released on: 30-oct-2026
Compatible with: Crimson Desert (Steam)
Documentation: https://opm.fransbouma.com/Cameras/crimsondesert.htm
Features:
Camera control: (Also in cut scenes and photomode)
FoV control
Free unlimited camera movement and rotation
Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
Timestop / game pause control
Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
Game speed control (slow-motion, speed up)
Frameskip
Higher foliage details closer to the camera
Fog control (haze/height fog/dark fog)
Cloud control
Sun / moon position control
Skylight exposure
Weather control
Lookat control
HUD toggle
Toggle blurred volumetric fog
Toggle Chromatic Aberration and Vignette
Hotsampling (resize the game window to any resolution)
Time of Day control
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Configurable keybindings
Configurable gamepad buttonbindings
Changelog:
v1.0.23:
- Fixed: (IGCS, System) Scheduled jobs by the camera system weren't executed when the camera was disabled, potentially causing issues with reseting camera data based on a scheduled job
- Changed: (IGCS, System) The AOB scanner now only scans executable sections in the executable. This avoids running into non-readable memory (causing crashes) and also could potentially speed up scans
- Fixed: (IGCS, System) Fixed a rare race condition where the ImGui layer wasn't initialized yet and the fonts were already set, causing a crash at runtime, right after injection
- Added: (IGCS, System, MinHook) Added a workaround for the situation when a hook couldn't be set due to access rights.
- Fixed: Updated for game patches released on October 30th
Considering they broke the game completely on AMD, I expect more patches in the coming days. If that's the case I won't be fixing the game before Monday.
v1.0.22:
- Fixed: Fixed for game patch 2.03
v1.0.21:
- Fixed: Updated for game patch 2.01
v1.0.20:
- Fixed: Updated for the 'Enhanced' edition (v2.0)
v1.0.19:
- Fixed: Fixed for game update 1.18
v1.0.18:
- Changed: Added support for the situation where a mod would cause the game process to have a new, title-less window as its 'main window', causing the tools to skip that window and resulting in the game process to become invisible for the IGCSClient.
