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Early access: Custom Torque Map 1.3.0
A new feature to properly support my upcoming handling pack, and some changes that really helped analyzing handling/physics. Relax recording parameters for more reliable detection, they previously didn't reliably trigger Add general performance logger for vehicle analysis, capturing time-based to an
Sep 4, 2026 0 11
Custom Torque Map 1.2.1
Early access release of Custom Torque Map. Changelog: Dropped license requirement No other functional changes.
Jan 20, 2026 0 11
Custom Torque Map 1.2.0
Hey everyone, Custom Torque Map has been updated to support GTA V Enhanced! This update is quite simple on the surface: Support Grand Theft Auto V Enhanced Improve temporary alternative config loading Notes & General update Unfortunately, things took longer than I initially hoped, but it's finally h
Jul 6, 2025 0 11
Custom Torque Map 1.1.0 & status update
Custom Torque Map allows torque maps to be defined and used in GTA V, to accurately simulate how cars accelerate throughout the rev range. Read more about it here. Custom Torque Map has been updated to support the latest game version, 1.0.3351.0, and has gained more features (full changelog): 300ZX
Nov 26, 2024 0 11

