Fluffy Mod Manager v3.083 - Menu Organization Fix
New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
Full usage information about Fluffy Mod Manager is available here: https://www.patreon.com/posts/36745578
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Quick update to fix an issue that was caused by a bug fix in the last release. Mods sharing directory name that are in different archives are supposed to be seen as unique mods, which was fixed in the previous release, but modders were relying on some mods being shared between mod archives for organizing the menus. This fix has a compromise where empty, dummy mods can be shared between mod archives.
In the long run, I might see if I can figure out a new, more robust way of defining a mod menu structure.
Change log:
Fixed menu appearance of mods that share dummy mod entries.
Comments (3)
Hey, i had an idea of QoL to add, when you try to install a mod but you get the warning that it will overwrite another mod, make it so it also tells what category is the mod being replaced in, cuz, for example in MH wilds, it often just says "will overwrite: Arm 1" which doesnt reallt tell which mod it is, do it could be something like "will overwrite: Arm 1 from *category name*"
That should be easy to implement. I'll try to get it added for the next version.
thanks for all that you do
