REtool v0.240 - Compatibility with Newer RE Engine Games
Uploaded new version: https://fluffyquack.com/tools/REtool.rar
Full usage information about REtool with file lists downloads can be found here: https://www.patreon.com/posts/36746173
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Major update to REtool that finally makes it compatible with all newer RE Engine titles.
Change log:
Added support for converting textures compressed with GDeflate.
Added extraction support for PAKs that have files compressed into individual chunks.
Added support for compressing PAK file entries with ZSTD.
Several other smaller changes.
The above changes should make REtool fully compatible with newer RE Engine games like MH Wilds, RE9, and Pragmata.
Comments (3)
Hey, I keep encountering an error for some files (unfortunately happen to be the exact ones I need) when I try to unpack for RE9. Error: Chunk zstd decompression failed for re_chunk_000. What's weird is, it worked and got all files correctly the first time. Not sure what the issue is now.
I'm encountering a problem with RE9 where, if I try to repack a PAK file, the game crashes when loading up the asset (e.g. editing Leon's noir suit). Tested Create-PAK-2025 and Create-PAK-2024, same issue with both. Not sure if there's a step I'm missing in the process.
This could be due to assets in the PAK not being right. I did multiple tests and I'm fairly sure REtool is creating PAKs properly for RE9. You could try to create a PAK with non-modded assets and see if that crashes. If that still causes a crash then it has to be REtool's fault, and then you can send those files to me and I'll try to fix it.
