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April 14, 2026

REtool v0.240 - Compatibility with Newer RE Engine Games

Uploaded new version: https://fluffyquack.com/tools/REtool.rar

Full usage information about REtool with file lists downloads can be found here: https://www.patreon.com/posts/36746173

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Major update to REtool that finally makes it compatible with all newer RE Engine titles.

Change log:

  • Added support for converting textures compressed with GDeflate.

  • Added extraction support for PAKs that have files compressed into individual chunks.

  • Added support for compressing PAK file entries with ZSTD.

  • Several other smaller changes.

  • The above changes should make REtool fully compatible with newer RE Engine games like MH Wilds, RE9, and Pragmata.

Comments (3)

R
Revenge · May 30, 2026

Hey, I keep encountering an error for some files (unfortunately happen to be the exact ones I need) when I try to unpack for RE9. Error: Chunk zstd decompression failed for re_chunk_000. What's weird is, it worked and got all files correctly the first time. Not sure what the issue is now.

D
Dick--Justice 3D Artwork · May 8, 2026

I'm encountering a problem with RE9 where, if I try to repack a PAK file, the game crashes when loading up the asset (e.g. editing Leon's noir suit). Tested Create-PAK-2025 and Create-PAK-2024, same issue with both. Not sure if there's a step I'm missing in the process.

F
FluffyQuack · May 11, 2026

This could be due to assets in the PAK not being right. I did multiple tests and I'm fairly sure REtool is creating PAKs properly for RE9. You could try to create a PAK with non-modded assets and see if that crashes. If that still causes a crash then it has to be REtool's fault, and then you can send those files to me and I'll try to fix it.