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October 4, 2024

Fluffy Mod Manager v3.040 release - Installing Mods While Game is Running

New version release!

Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip

Full usage information about Fluffy Mod Manager is available here: https://www.patreon.com/posts/36745578

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This release is for smoothing out the experience when using Fluffy Mod Manager alongside the "Loose file loader" in RE Framework. Mods that are packaged as loose files have been blocked by Capcom since Dragon's Dogma 2, but thanks to praydog's addition of the loose file loader, mods can be packaged like that again, and not only that, but this also means you can install mods while the game is running.

I've written a guide here with a list of the current methods for packaging mods and installing mods for various RE Engine titles: https://www.patreon.com/posts/113314784

I've also added Terry as category to the mod list in Street Fighter 6.

Change log:

  • SF6: Added Terry as category.

  • Installing loose-file mods while a game is running is now possible for RE Engine games if RE Framework is installed with "loose file loader" option enabled.

  • Added warning if user tries to install a loose-file mod for a new RE Engine game that blocks loading from "natives."

  • PAK invalidation is now skipped if user installs an RE Engine mod if RE Framework is installed with "loose file loader" option enabled. This allows for mods to be installed while the game is running.

  • Some Fluff has been added.