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June 29, 2024

Fluffy Mod Manager v3.031 release - M. Bison as category for SF6 and fixes

New version release!

Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip

Full usage information about Fluffy Mod Manager is available here: https://www.patreon.com/posts/36745578

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This version adds M. Bison as mod category for Street Fighter 6, and I fixed a bug where the mod manager wouldn't correctly assign Akuma and Blanka categories.

When forcing categories via the modinfo file the '.' character is now optional. So you can write " !Characters > M Bison" rather than " !Characters > M. Bison"

There was a long-lasting bug where RE Engine PAK mods could not be deleted via the mod list UI. That's fixed now.

Another long-lasting bug was that reading game archives could take an extremely long time under specific circumstances. I finally figured out it was only happened when there's a lot of files in the game directories (a lot as in 100k+), and then I quickly found the bottleneck that caused it and optimized the relevant code. I imagine only modders encountered this bug as they might sometimes do funky things to the game directory.

Change log:

  • SF6: Fixed name used for Akuma category in modinfo.ini files.

  • SF6: Added M. Bison as character category. Add this to a mod's modinfo.ini to force the category:  category = !Characters > M. Bison

  • Updated the code that parses category tags to make the '.' optional. Ie, you can write M. Bison as M Bison instead.

  • Fixed a bug that could make it impossible to delete RE Engine PAK mods from the mod manager UI.

  • Code optimization that drastically speeds up the reading game archives operation if there are hundreds of thousands of files in the game directory.