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modini.ini 316 B
March 9, 2024

How to mod Dragon's Dogma 2 - PAK creation guide

Right now it's not possible to create mods for Dragon's Dogma 2 by packaging loose files into  a RAR/7Zip/ZIP archive, but it is possible to create custom PAKs with modified assets and have the game load those.

Instructions:

  • Download RETool (v0.224 or later) and extract it anywhere

  • In the same location as REtool, create a directory with the name of your mod

  • Within that directory, replicate the same file structure you'd see in the main PAK

  • As example, if you're replacing a loading screen image, you'd have this path: REtool_dir\NameOfMod\natives\STM\Gui\ui03\ui0302\TEX_ui0000_04_IM.tex.760230703

  • In the base folder for the mod (ie, the "NameOfMod" folder"), you can insert a modinfo.ini and a screenshot for Fluffy Mod Manager to read

  • Drag'n'drop the "NameOfMod" directory onto create-DD2-pak.bat to create the PAK archive

  • Drag'n'drop the resulting PAK file onto Fluffy Mod Manager with the appropriate game selected

  • Install mod via Fluffy Mod Manager 

Here's an example of what a modinfo.ini file can look like this:

  • name = Beastren with extra long whiskers

  • version = v1.0

  • description = This mod adds absurdly long whiskers to the Beastren race making their charisma stat go through the roof.\n\nImportant PSA: cats are cooler than humans.

  • author = xXxModdingGodxXx

  • homepage = https://www.patreon.com/FluffyQuack

  • screenshot = screenshot.jpg

Comments (3)

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-mad- · May 2, 2024

much appreciated good sir ;) wishing u well!

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-mad- · April 22, 2024

Hail mr Fluffy :) First off thankyou for your work/services ^^ Secondly.. im a graphic designer geek (44y/o) and would really love to have a go at editing a current DD2 armour piece, in prep for my ng+ playthrough. Is there any brief overview you could provide or perhaps point me in the right direction? extract armour model.. edit it..repack. making it sound easy i know ^^ over to you, if you may! Good day ;)

F
FluffyQuack · April 28, 2024

I think that should be possible, but model editing is not what I focus on so I can't help much myself. I suggest looking into the Modding Haven discord and asking for help there. There should be several people doing this kind of modding there. Here's a link: https://discord.gg/9Vr2SJ3