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June 20, 2026

Episode 592 Early Access: Halo on PlayStation, GTA 6 Pre-Orders & WARDOGS Killcam Drama

Halo is on PlayStation. Let that sink in. On this one we get into Halo: Campaign Evolved — the full Unreal Engine 5 remake landing on PS5, Xbox and PC on July 28 — and why cutting the multiplayer to protect the "next mainline Halo" might be the dumbest part of the whole thing. Plus the AI controversy Halo Studios can't stop being squirrely about.

Then it's GTA 6: pre-orders go live June 25, November 19 release, no PC version, and the $100 price question nobody wants to answer honestly. Spoiler: if you'll pay $70, you'll pay $100, and we explain exactly why.

But the one we're actually hyped about is WARDOGS — Bulkhead addressed the "too arcadey" killcam feedback head-on instead of going quiet like every AAA studio does. We break down the ghillie-suit compromise, the hardcore servers, and why devs who actually play their own game are so rare right now.

Lightning round: CoD 2026 bringing DMZ back as the third mode, Black Ops 1 & 2 hitting PlayStation, and where the extraction-shooter graveyard leaves Marathon.

Jake's optimistic. Raz sees the greed trap coming. Same as always.

Chapters below.

0:00 Intro — back in the saddle

1:31 It's all about shooters

2:27 WARDOGS & the killcam controversy

7:07 Can't have it both ways: the killcam debate

7:49 The ghillie suit & hardcore server compromise

15:56 Devs who actually play their own game

19:59 The greed trap: how good shooters get ruined

29:50 Halo: Campaign Evolved comes to PlayStation

30:54 Cutting multiplayer to protect the next Halo

33:23 Are you a Halo or a Call of Duty guy?

45:52 The Halo AI controversy

1:05:09 GTA 6 pre-orders are live

1:05:40 No PC version — the PC wait

1:10:35 The $100 question & CEO spin

1:13:31 If you'll pay $70, you'll pay $100

1:15:56 Lightning round: CoD 2026 & DMZ returns

1:17:12 Black Ops 1 & 2 hit PlayStation

1:23:40 Marathon & the extraction graveyard

1:28:30 Patreon, wrap-up & goodbye