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October 5, 2026

[Move The Chains] | S01E05.P2 | Play Sheet #22

All right. I know I'm a few days late on this. Just kept getting away from me. Some work stuff I'll refrain from boring you with here. Might save it for another post, might not. Will see how things go. Not exactly the most positive post in the world.

Beyond that, there's not really a whole lot of personal updates. Just trying to balance work and this at the moment. And hoping this desert heat fucks right off.

So, moving on to the current happenings...


  • We're currently at 370-380 renders (lost count, but know it's in between that.). This is across 3 scenes at the moment. A good number of the scenes in this update are on the beefier end render-wise.

    • Like the last update, one "scene" here is technically made up of two settings that largely flow together.

    • Another scene in the update might cross over into the high 200s.

  • I'm still somewhat undecided on where to implement the first game. I was thinking the update following this one, but I was eyeing ending S1 with the game itself since there's still some content I want to approach. But wondering if Content > Game > Content wouldn't work fine.

    • I've definitely seen the calls for wanting a game soon, so those aren't being ignored. It's just about finding the right update to do it as it'll likely take up most of the update itself.

    • The initial idea was P3 was going to lead up to the game with other content in between that, with P4 effectively being the game itself. We'll see how the story falls on the update and go from there.

  • There's a couple loose, basic animations consisting of camera movement that you saw in the last update at the moment. Nothing lewd has been started as those will be started after the main story rendering is done.

    • Same logic applies to if/else renders on choices for lewd scenes.

  • Translations are going.

    • French is completed through P1.

    • Russian is a bit over a quarter done.

    • If income picks up a little bit over the next few updates, I can upgrade the sub to Claude to get more translations through each update.

    • Will obviously need to add them to the selection menu at some point, but nothing major there. As always, if anyone has relevant fonts that are commercially free (regardless of CC, PD, etc.), feel free to recommend.

    • Poll should go up soon for next language.

  • All that being said, an update shouldn't be all that far off. Obviously no dates yet, but depending on how quickly the writing proceeds (generally the 'slowest' part of development for me.)

  • As mentioned in the previous Play Sheet, I'll show some examples in potential style change for renders in an upcoming poll. That's still planned, just got to put together a few diverse renders to give a fair example.

That's about covers it for now. I've included a couple preview renders up top. No postwork has been done on them as of yet, clearly, so ignore the poke through or noise as they'll be addressed during post.

Comments (5)

Е
Егор(GauseR) · October 29, 2026

If the quality doesn’t change, that’s great! I played not so long ago, and the memories are still fresh. We’ll be waiting for the updates. You’ll succeed — we’re with you!😊

R
RinoH · October 6, 2026

cant wait for more episodes!!!! loving the story so far!

R
RicardoS · October 5, 2026

👍

K
Krazy Waves · October 5, 2026

Will games have choices that have any impact at all?

M
MissFortune · October 5, 2026

Within the games? Yes, to varying degrees of importance. There won't be a ton of choices within games that reverberate outside of them outside of one, possibly two.