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January 4, 2023

What is New on The Villain Sim Beta 33

Hello All!

Sorry this changelog took longer than usual, I hope everyone had excellent holidays.

Beta 33 is looking good, I wish it could have more content but we managed to improve a lot of things, check the video and take a look at the full change-log below:


Main Game

  • Calibrated Joint Stress system

  • Fixing toys insertion distance and XRay indicator

  • Automata now removes its tech suit during sexy scenes

  • Improving GSpot Indicator UX

  • Fixing toys X-Ray sprite

  • Finger-ing improvement, smooth movement fix and other fixes

  • Fixing audio distortion when dissolving The Synth

  • Fixing errors when dissolving hero with gravity cuffs

  • Deep throat morph (on base and synth)

  • Adding Separate audio sliders in sound settings

  • Adding optional pixelation censorship for Streamers and JP version

  • Updating Feline Fatale Hair with new hair model

  • Cuff Effect change as they pull limbs harder

  • Spanish localization for Mission descriptions

  • Level missions now can specify which machine to load when starting the level

  • Death ragdoll fix on gravity cuffs

  • Adding Joint Stress cheat option to VR

  • Revamping Automata Suit

  • Adding VR Smooth locomotion controls

  • Adding VR vignette

  • Adding lightning effect to Gravity Cuffs

  • Disabling Robot interactions during tutorial

  • Localizing consoles and menus

Character Creator

  • Fix to reseting skin material in character creator

  • Enabling Eye Iris Texture import in character creator

  • Adding Juliette hair to character creator

  • Adding Anime Eyebrows to character creator

  • Fix Eye brows values not loading properly and sliders not working in character creator

  • Adding Sailor Hair to character Creator

  • Adding new pretty feet to character creator

  • Adding new inverted nipples to character creator


I will be sharing the character used in the video here in Patreon later this week.

Thanks everybody for your support!

The Villain Simulator Beta 33.mp4 (Vimeo)

Comments (9)

Z
Zhou Zhou · February 7, 2023

I used Quest2 and the viewing angle is very low

C
Calcanuck · March 4, 2023

If you use Steam to open this app, there are utilities like OVR Advanced Settings that will let you change floor height "on the fly."

M
Me Me · February 3, 2023

Have you implemented licking yet?

Z
ZnelArts Game Dev · February 3, 2023

yes!

A
Allen Harris · January 5, 2023

Always a pleasure, m8!

H
Home · January 5, 2023

good work !! anychance we can move up down ?

Z
ZnelArts Game Dev · January 5, 2023

Soon we will add player calibration

J
Just_John · January 5, 2023

Is smooth turning an option yet? Smooth locomotion initially wasn't working for me, so I had to fix the controller bindings just like how you instructed, but I couldn't find an option to enable smooth turning, only snap turning. If it's not available yet, I'd love to see it implemented. Sometimes I play seated and use a Rift S and the cable keeps me from turning in reality, so I primarily use the controller to turn. Anyway, thanks for the update and keep up the great work!

Z
ZnelArts Game Dev · January 5, 2023

Smooth turning is out of scope, is great you don't suffer motion sickness because smooth head turning is a big cause of motion sickness and is usually not implemented in games.