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June 1, 2026

Progress 01.06.2026

Hello all!

Monday! What’s up?

I have two scenes left to render, and I’m somewhere around 300+ renders, rendering is a bit slow. Mostly because of the customized environment, large clouds can be annoying to render. Yeah, a bit more to that later. But all is good, more or less on schedule with it.

Writing? I’m happy with it mostly, haven’t really caught up but... getting there. Just need a few good days of writing and rendering. Yeah... might be easier to achieve world peace or something. Anyway...

Clouds! There are a lot of "updated" and recreated environments in Sorcerer 2. A lot of them are based on the environments seen in Sorcerer, but in there they aren’t exactly what I wanted. Hardware limitations, and frankly, some of the assets didn’t exist back then. Now? There are still assets that don’t exist, but I can work around those. Maria’s "sanctuary" was always supposed to be surrounded by clouds and now it is. These aren’t the greatest clouds I have, but the others weren’t exactly suitable for this particular scene. Right, short break, then more rendering and writing.

Comments (7)

R
Raktz · June 3, 2026

The wings are back and we got see the Dragon last update 🔥

T
The Cake of M · June 1, 2026

Man knowing how the magic (ha!) is done behind the scenes I can only say that I really respect what you do. Looks amazing!

F
FrankBadGuy007 · June 1, 2026

Thank You Tal ❤️

d
daniel karlsson · June 1, 2026

no! this cant stand its all wrong this looks nothing like the clouds like i have seen on youtube were is the unicorn dancing on rainbows! but seriusly looks good man :)

A
Alex · June 1, 2026

Obviously the clouds need to get off his lawn, you'll understand when you get older

r
roland · June 1, 2026

What's bothering you again? The clouds turned out great, after all. :)

T
Talothral · June 1, 2026

Volumetrics ;) The clouds looks great, but there is a bit smoke and mirrors used to achieve that. I have better looking clouds that I can use, but the amount of them I would need would make the render times to flare up about 20 times from what they are now.