Progress 13.02.2026
Hello all!
Ugh, running a bit late. So what up? Update is finished and sent to testing. I need to rerender one of the animation sequences, but that’s minor overall. Beyond that? Writing is where I want to be right now, so I’ll write most of the weekend while fixing the sequence, and that’s about it, really. Then... something else.
I wasn’t going to do a preview originally, but daz crashed for the 50th time today so running out of patience with it. And some of you saw this image on the blog last week, so sorry about that. Update 0.3.0 is "branching" for those on Fiery Fangs route have a slightly longer update than those on the Gorgon branch. And 0.4.0 is longer for those who are on the Gorgon branch. Well, that was it really. If daz stops crashing, I’ll post something else as well. I’ll take a quick break to cool off and you all have a great weekend!
Comments (11)
I just played Sorcerer 2 well done, I have played many games where the background and Characters are not on same plain but you did well to make it like the entire render is built at same time. I started playing and knew something was different but took me a moment to see it. your art has truly improved visually thank you, Only question will the time jump be explained.
Don't really know does it need to be explained as is. It's just time passing, trying to get accustomed to the new life and all that. And realistically it's more of a "out of the universe" reason to make things more accessible and give more freedom to write things. Also the render is done all at once, it isn't composited in post. Everything in a render is rendered at the same time.
Thanks Tal, Mystery question... I played Sorceror 1 until the wheels fell off because I kept asking "What If" and saving and following branches. Now I have two Sorcerors, Arvas Ward and Magnan Andagassii, both rather honorable fellows with only slightly murderous reactions if their house members are threatened.. Arvas is allied with Gorgons and Magnan with Fiery flames and fairies. I will keep separate saves for each in Sorceror 2 ... Please advise if I need to split further to keep the codexes clean.
There probably will be branching, but not in the same way as in Sorcerer 1. They will be more about events within the story I suppose than hiding characters behind them. Thus all the choices to meet the new characters are available to both. Still, one character can do one branch and the other the other, if and when that happens, and somethings still play differently depending on which one you chose... But I wouldn't expect requiring more splitting on things. Generally speaking.
thanks tal love ur work
Thank You Tal <3<3 :)))
Can't wait to see sorcerer 2
another Dev had an issue with Daz crashing a lot recently. Windows Defender was the cause
Fairly certain that has been me being stupid with my scenes today.
King of the Gorgons all the way! 🥳
Sound Good
