Update - 31/01/2022
And here we are, last day of the month, and with an incredibly successful Kickstarter campaign! It's been absolutely incredible to watch it go, and not stop. It actually blew all our expectations out of the water, so I have no words. The coolest thing is that we're already starting to have a community around the game, and a bunch of people have started working on VTT support, and a wiki page! It's just incredible; those two are things I wanted to have for the game but I didn't know where to begin with, mostly due to lack of time. To have the community of an unreleased game already coordinating is just absolutely awesome. It's a great start for Across a Thousand Dead Worlds!
The next step is to finish up all the stretch goal material I must write, as well as continue fixing things due to feedback from the playtest. I originally planned on stopping with the playtest a week or two after the campaign's done, but since Vi will not be able to start editing until March, I think we might as well keep going for as long as we can, it will only benefit the game.
And all this has been possible thanks to your support! Thank you so much for being part of all this and giving me the chance to make this project a reality. For that reason, I intend on giving all Evocatus a PDF copy of the game, and Masters a physical (standard) copy once they're available. As soon as the PDFs are out I'll start working again on exclusive Patreon content for ATDW. I already have in mind what I want to release first! I'm also thinking I could emulate what Luka Rejec does with his Patreon and slowly release Empire Undying here, instead of writing it by myself and then sharing the playtest. It would be great to get feedback in real time, but I doubt it would be playable in quite a while, as you can imagine... What do you guys think, should I do that, or just focus on ATDW material for this Patreon (since that's my only finished game at the moment)?
So this week I'll try to finish more stretch goal content, and set up the pledge manager for the campaign (which sounds super annoying to do). I don't think I'll have time for much else, aside from answering tons of KS questions, which I'm sure will keep coming.
Have a great week, everyone!
Comments (6)
I'd love to get some more material for ATDW !
Yeah the goal is to keep producing content for ATDW here on Patreon for you guys! That's what I did for Seekers and Disciples for over a year!
I think you should release stuff here and get real-time feedback. I think it's majorly helpful to design
Yeah, that's what I'm thinking as well, plenty of smart players and designers here that can make the game better while it's being developed.
I like the idea of Empire Undying playtest. ATDW it's great and I'd love to have Patreon content, but Empire Undying is my most anticipated game of Blackoath. I'd love to see that magic system ASAP ;)
Haha I know, I'll be sharing details as soon as I can. What I can tell you about the magic system is that you get your spells via pacts with different entities, essentially unlocking a talent tree of active and passive abilities with each entity you have a pact with. So a fire elemental bound to your service would give you access to fire spells, etc.
