Update - 27/12/2021
Hello guys, and welcome to the last update of the year! I hope everyone is having a great time with family and friends these days! COVID is going strong again over here so I've been staying home, which has been good for Across a Thousand Dead Worlds!
2021 has been a strange year, for sure. On a personal level it hasn't been that great if I'm being honest, but when it comes to Blackoath Entertainment I think it's been a crucial year. This has been the year of true independence, or at least, the start of it. I've also realized that regardless on how much I want to participate in other people's cool projects, most of the times I simply don't have the energy for it. It sucks turning down projects that I find interesting, but if I want Blackoath to have a great 2022 and beyond I need to really work extra hard during the following months. The upcoming ATDW Kickstarter is going to be crucial for my future, that's for sure.
This last week I've been working again on ATDW's missing chapter, and it's been great! I've of course worked on some more fixes all across the game, since feedback keeps coming in, but it's been great being able to work on the game's lore and turning my many notes into proper text.
So I think that's it for today, I don't have much else to report cause I'm really focused on finishing the game. We've also defined the KS campaign a bit further, but I don't think I'll be able to focus on that until I'm done with the writing. Before I'm done though I want to really thank all of you once again for sticking with me during this admittedly crappy Patreon period. I think every single day about how you guys are still supporting me despite me not really giving you anything for it, aside from these boring posts, haha. So truly, thank you!
I hope you all have a great first few days of 2022! Talk to you next year!
