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May 24, 2021

Update - 24/05/2021

Hello, everyone! How was your week? I hope you all had a nice weekend as well, mine was pretty nice, had a great gaming session and that's all I can ask for. Last week I've been completely focused on Across a Thousand Dead Worlds, as expected, as well as trying to finish the Patreon content for this month. I have Carlos Castilho working on an illustration for it, so I hope he'll deliver it next week! I think I haven't mentioned what I'm working on for Disciples, by the way! It's something that has been on my to-do list for about a year: Landmarks. These are things of interest that you can come across while exploring the Twilight, from a battlefield to a strange dolmen with weird powers. I'm trying to move away from very concrete results, offering things that can be openly interpreted, in order to add replayability to them. This means less "you find a column made of black stone with some strange symbols carved on it that glows when you approach it" and more random tables with "column, stone, symbols", etc. so you put things together yourself. I think we're all mature solo players at this point and it takes a second to come up with something that makes sense with a few prompts. 

As for AaTDW, I haven't worked on it as much as I would like to cause I need to finish the Patreon stuff (and we all know how much I suck at creating content instead of rules, it's 1 hour staring at the wall trying to come up with a single word for a table, haha). I did say on my last update that I would try to finish the planetary exploration, but I changed my mind and decided to tackle the encounters first. This is so that we can begin testing stuff as soon as possible. And speaking of testing, we are planning to start testing the character creation rules this week! And if everything goes well, next week we would start with exploration, most likely. Phlvx is a madman and he's decided that playtesting deserved more than a Google docs link so he's doing some basic layout, creating a series of PDF zines for the different playtest phases. Madness, I tell you! My idea is to start playtesting only with you guys. Once I feel we're ready I'll announce the project and open playtesting to others, as I've done in the past with Disciples and Seekers.

To celebrate this very important event, I've decided to have a giveaway for you guys. To participate, simply leave a comment and I'll randomly pick a winner and announce it on the next update! The price is a KS edition of For Coin & Blood, which comes with the extra adventures!

For Coin & Blood is an awesome OSR RPG where you play the villains of the story. I already have a copy so this one needs a new owner!

So I guess that's it for now, keep an eye open for the first playtest document coming up here soon!

Comments (12)

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Nicholas Consola · May 29, 2021

I love The playtest! And the game so far is awesome!!

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Order of the Black Oath · May 29, 2021

Thank you!

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Jorge Montero · May 24, 2021

Shut up and take my money!!!

O
Order of the Black Oath · May 24, 2021

I'll rob you blind if you let me :D

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William Mayorga · May 24, 2021

AaTDW sounds awesome. I enjoy the direction it is going.

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Order of the Black Oath · May 24, 2021

Thanks! Let's hope you guys like the game!

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Derek Bizier · May 24, 2021

A comment. Probably not what you meant, but super excited to read through AaTDW.

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Order of the Black Oath · May 24, 2021

Thanks, Derek!

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Richard Smithston · May 24, 2021

Landmarks sound awesome. All this new stuff means you’ll have to make another deluxe book! Count me in for the prize draw :-)

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Order of the Black Oath · May 24, 2021

Haha, thanks! I think all this new stuff will go into the Fractured Dominion expansion, though.

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SoloRPG · May 24, 2021

woohoo I welcome prompt based generation for Disciples! That'll free up a lot of possibility.

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Order of the Black Oath · May 24, 2021

Yeah that's an approach I've been wanting to take for quite a while, and it's what I'm going for in Across a Thousand Dead Worlds. Hope it turns out well!