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November 30, 2020

Update - 30/11/2020

Hello! Hope you guys had a great weekend! I didn't do much, just writing and on my spare time watching the Korean zombie show Kingdom, so much fun! I strongly recommend it, if you guys haven't watched it yet.

So what have I been doing this past week? I've been completely focused on the Seekers Beyond the Shroud rules revamp. I finally finished it on Saturday and sent the list of changes (about 300 of them... lots of things, mostly related to HP and damage values but other things as well) to Anna so she can do the layout. Hopefully we'll have it soon, and then I'll send the file to Matt so he can updated it on the EF and DTRPG sites! I'm extremely happy with the changes and fixes, and the game is now where it should have been at release. It's most definitely easier, but combat is still deadly, only that it should last a few turns, instead of stretching on and on... Essentially, the changes are:

- PCs have HP equal to CONx2. Characters that have received Omphale's Embrace have CONx3 (yes, working outside of the Omphalos is riskier, as I hope I'll be able to show you next year)
- Enemy's HP is now equal to their CON
- SP is now INT+WIL. Yes, the astral is deadly as hell.
- Enemy's SP is (INT+WIL)/2
- Damage has been reduced: One-Handed weapons deal D6, Two-Handed D10, Pistols D8, Carbines D10, and Rifles D12. All other damage has been altered around these numbers.

And that's basically it! There's a lot of little tweaks here and there, but applying these changes is what took me the most. And deciding these were the correct values, of course... there was a lot of back and forth until I came up with them, but I feel the game is much better now! This does mean that I need to go back and re-adjust all the values from the Patreon content. I need to do the same for the Disciples of Bone & Shadow content. 

Speaking of Disciples, I'm planning on adjusting the HP and damage values of the Narrative Playbook this week, and that will mean I'm done! So what I have ahead of me is a lot of boring but necessary work, to take the games to where they should be, before working on new content. I'm planning on doing it in this order:
- Apply the HP and damage changes to the Narrative Playbook
- Fix all the Seekers cards and adjust them to the new values, even though they're easy to extrapolate. Most enemies are equipped with guns so you know it's going to be D8 damage, and their HP is their CON so it's really easy to adjust on the fly.
- Fix all the HP and damage values of all the Patreon content

Once all this is done (it's going to be at least a couple of weeks, I'm sure), I'll be able to start looking into what comes next, as well as continue working on Under Ashen Skies.

So that's it for this update, have a great week!

Comments (3)

J
Jorge Montero · November 30, 2020

It cost you money so we really appreciate it.

J
Jorge Montero · November 30, 2020

Wow a total remake of the manual. Didn't expected that. That's awesome.

O
Order of the Black Oath · November 30, 2020

Well, it's not a total remake, just the parts concerning HP and damage, haha. But yeah, it was necessary!