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September 28, 2020

Update - 28/09/2020

Hello! Hope you all had a nice weekend; my friends couldn't make it to our regular session (I'm DMing a Rolemaster campaign, it's been great) so I just stayed home and finished the Seekers Beyond the Shroud cards! I'm waiting for the guys at DriveThruRPG to give me the thumbs up before I upload them there, but I'm hoping it will happen this week. As many of you probably already know, only the PDF version of the cards will go up at first; I need to order a proof, and once I get it and I approve it, DTRPG will allow me to activate the Print on Demand option. I'm confident they'll look great; I've ordered cards before from them and they're always nice! It's been a crazy amount of work, but I hope you guys consider it worth the effort. Master level patrons will get the PDF for free, and I'm hoping I can set some sort of discount code so that all of you can benefit from it, if you decide to get a physical copy. I'm not sure how it works though, and I may not be able to do so because my account is still on probation. I need to be a member for one month and have 2-3 products on sale, before they consider me trustworthy. I'll keep you guys posted!

So now that the cards are out of the way (almost), I can go back to the other secret project that I have in the works (which I'll reveal soon; it's a big deal for the future of Blackoath Entertainment!), and to Under Ashen Skies. David is almost done with all the tracking sheets for UAS, which was the last missing piece, so as soon as I have a few other elements, playtesting can begin. I have a question for you guys, though: do you think I should start playtesting with the bare minimum (character creation and combat, basically), or should I wait until I have most of the elements in (exploration, progression)? Please leave your comments down below to let me know what you think!

This week I'll start working on the next Patreon content, which will be for Seekers, once again. I want to implement a Nemesis system that ties in to antagonists; your Nemesis will try to sabotage your missions and overall make your life more difficult. You'll have tools to fight back though, so don't worry! It's still just a sketch of an idea, so I need to think more about how this new system will work, and what it will add to the table. I think it can be fun, though!

So that's it for this week, hope you guys have a great one!