Another update
Hey guys! How's everyone doing? Hope you're all enjoying summer, so far it's been hot as hell here in Madrid, as usual... I just wanted to let you know what I've been up to this past week!
First, after talking to some of you over our Discord (if you haven't joined, please do so! we talk there quite often), I adjusted Hel's boon in the Helheimr content. The original "The adept may remain longer in Helheimr, allowing them to remain for WILx2 days" has been changed to "The adept may enter Helheimr directly from the physical plane, without having to go through the Gjallarbrú and climb over the Valgrindr". This way you'll be able to skip the getting into Helheimr part, which I imagine will get old after a while... You can go ahead and re-download the file!
Aside from that, my main focus has been finishing the Narrative Playbook, which is now done! I just need to wait for 2 illustrations Hexenkraut is finishing and this week Exalted Funeral will have all the files in their hands, ready to print! I don't know when they're planning on doing so, hopefully soon. I'll keep you posted!
I've also started working on the next Patreon content, which will be mutations for Disciples of Bone & Shadow. Corruption may cause you to gain a mutation thanks to the new rules I'm working on that implies calculating your Mutation Risk factor; I still need to see how I classify them, maybe "Cosmetic/Useful" or simply "Minor/Mayor", or a combination of both. Once that's done I'm hoping I'll add a new Archetype that can somehow benefit/control mutations, but I still haven't really worked on that, first I need to nail down the mutations themselves! I'll keep you posted, as usual.
Last but not least, I've been doing some progress on Under Ashen Skies as well, although very little, considering I'm most of the time working on the Narrative Playbook. The last thing I finished working on is a Nemesis system; during your time in Riverside (the town where the game takes place) you will be chased by a dark version of yourself. Several activities and events make this more likely to happen, until eventually you'll need to face it. It should be a difficult combat, but defeating your Nemesis rewards you with a new Talent, which is always great!
So that's all for this week, hope you enjoyed the update! Let me know in the comments below!
