Update - 29/04/2024
Hello, everyone! How has your weekend been? Mine was spent working and little else. I'm still dealing with some family stuff that doesn't have an easy solution and I can't really do much but stay put. It's doing wonders for my productivity, though! As you know, I finished Ruthless Heavens, Boundless Fate, and I'm not working on all the promotional material (such as a quickstart!) for the Kickstarter, which I'm hoping will go live the 15th of May.
Last week was a bit stressful because I'm having to deal with some tax stuff. For some reason that I cannot comprehend, the Spanish tax office is having trouble accepting that I get large sums of money each few months from foreign accounts and months later I spend said large amounts on paying businesses abroad. Yes, they don't seem to know how working on a regular basis with a platform like Kickstarter works. This should be a pretty standard business model by now, so I don't know why they keep flagging my account and thinking I'm laundering money or whatever. Extremely stressful and annoying! One would think Kickstarter payments would be common enough to understand that they're not giving me money for Russia, haha. Yes, that's one of the things my bank told me...
I've been working on Across a Thousand Hollow Vaults a bit more, now that I'm done with RHBF. I'm tweaking a lot of systems, removing cumbersome mechanics and adding new things. My hope is that combat will be a bit faster, and that developing your character will be more fun, once I'm done. There are still a few things I'm not sure how to handle, but I'll come up with solutions once I'm done with the core systems.
I also had the idea of adding tactical combat to Ker Nethalas, and I asked the Facebook group community and most people seem to love the idea. This isn't a priority, though, and even though I'll probably end up doing it (together with an arena mode I wanted to implement for a while), I don't think I'll do so this year. I first want to include other, more important gameplay elements.
I've also worked a bit on the Riftbreakers remake, and I'm slowly making my way through the different Hearts, adapting them to the new changes. I considered adding new Hearts but I ended up discarding the idea. I'll be adding other new gameplay elements that are more needed, more Hearts are a good idea for supplemental material, I think. It's most likely that I'll have Riftbreakers done before ATHV, since this is just a matter of fixing existing elements, instead of coming up with a whole new game, which is basically what I'm doing with ATHV.
This week I'll continue working on the RHBF Kickstarter stuff, get the quickstart ready, and then spend the rest of the time working on ATHV and Riftbreakers. Oh yeah! and I'm getting a new tattoo! 1,000 XP to anyone who recognizes it:
So that's it for now, I hope you all have a great week!
Comments (6)
The Tax Man: "Yeah, but how do we KNOW you're not laundering money?" Meanwhile Kickstarter: public campaign pages, funding info, status updates, fulfillment info. Tax Man: SUS
That's about it, yeah, haha
Haha Alex the Russian spy!
That's me!
Dragon Ball?
Correct, haha
