Development Corporate Memo # 4 (May 3, 2020)
TO: My lovely Patrons
FROM: Grym Gudinna
SUBJECT: 5/3/2020 Development Update
Ok, I am getting a little more used to Patreon, and I think I am going to try and be doing development updates on Sundays because it kind of makes sense wrapping up the weekend. I may delay it to Monday if I am in a groove Sunday night and just feel like finishing what I am working on instead, but expect a Sunday/Monday type of schedule pretty consistently.
Ok, workload! As I have always said, I will try and be precise, but keep the following in mind:
Renders are not necessarily 100% done but usually they are basically done and require fairly little tweaking here and there, not a major workload problem with the rare render I might have to redo here and there if I discover a big mistake! (this happened to me with about 8-10 renders out of 450 or so for 0.1 in which I did entirely new renders)
First draft scripts are usually a little longer than the final product. I tend to write a little quickly and with a lot of extra words as I fly through it, and with editing I always cut it down. (cut down from 25k to 18.5k for 0.1)
Ok, here's the workload, and trying my best to be productive!
Up to May 3, 2020 (Workload Period 4/30 to 5/3)
Did a custom scene for my biggest Patron (7 images)
For Version 0.2 - 40 renders completed, approximately 2,100 words
Current Overall 0.2 Status - 40 renders, 2,100 words
I plan to do a little marketing here and there and see if I can get more exposure for the game, but other than that I should be able to get in a decent groove for 0.2!
Thank you!
