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May 3, 2020

Development Corporate Memo # 4 (May 3, 2020)

TO: My lovely Patrons

FROM: Grym Gudinna

SUBJECT: 5/3/2020 Development Update

Ok, I am getting a little more used to Patreon, and I think I am going to try and be doing development updates on Sundays because it kind of makes sense wrapping up the weekend.  I may delay it to Monday if I am in a groove Sunday night and just feel like finishing what I am working on instead, but expect a Sunday/Monday type of schedule pretty consistently.

Ok, workload!  As I have always said, I will try and be precise, but keep the following in mind:

Renders are not necessarily 100% done but usually they are basically done and require fairly little tweaking here and there, not a major workload problem with the rare render I might have to redo here and there if I discover a big mistake!  (this happened to me with about 8-10 renders out of 450 or so for 0.1 in which I did entirely new renders)

First draft scripts are usually a little longer than the final product.  I tend to write a little quickly and with a lot of extra words as I fly through it, and with editing I always cut it down.  (cut down from 25k to 18.5k for 0.1)

Ok, here's the workload, and trying my best to be productive!


Up to May 3, 2020 (Workload Period 4/30 to 5/3)

Did a custom scene for my biggest Patron (7 images)

For Version 0.2 - 40 renders completed, approximately 2,100 words

Current Overall 0.2 Status - 40 renders, 2,100 words

I plan to do a little marketing here and there and see if I can get more exposure for the game, but other than that I should be able to get in a decent groove for 0.2!

Thank you!