Corporate Development Memo 9/28/2025
I'm going to keep this shorter and sweeter because I'm getting into the mode where I will be less talkative and focused on finishing up.
My wedding stuff is like a tidal wave building up too, so it is getting trickier to balance more and more stuff but I am managing ok. It's not too hard to do that when you're so excited!
My energy is much better now, but people around me are still reminding me a lot topace myself with time and what I eat, etc.
Bottom line, I did about 122 renders last week and we're up to 3,542 renders total. I am about 1.5 scenes left from the end of content creation in how I am planning.
I listed last week my long checklist so no need to do that again. But I hope to finish the sub scene this week and shift to the last big dom scene set for the Test Version. If I get to a content complete portion, then editing. I'm working hard and trying my best to get this out on some level soon. I'll keep at it and I apologize if I am less chatty on Discord or responding to messages. I'm kind of getting into that mode especially starting this week even more.
I tweaked another sub scene (last few pics) and added a couple of fixed/tweaks and even a few animations. I've also started reviewing some renders already when getting a bit tired from writing but wanting to jump to another task. (this can happen sometimes obviously)
I am also reviewing at the same time a gallery function for the game down the road. It currently has 158 scenes in "boxes" you can click/unlock to show scene from different paths, etc. Still some work to do here too, but I am seeing the big picture now. Beyond that, a bios function of some kind, but this is not my focus right now.
I'm working hard to finish everything! I really appreciate a few people that have stepped up to help me test a few things such as the gallery function and a few language editions (especially the Chinese, it's tough!) of the game for later. I am reaching out soon after the "content complete" stage to have people start testing a bit earlier while I am still editing renders (people can still edit/comment on bigger problems than just crappy renders/images for fixes) If I assume 3800 renders or so and a 2 percent change rate, I'll maybe have to tweak about 75-80 renders or so. I usually redo them and re-render, etc.
Minor side note: been trying to figure out how to bring some Genesis 9 hairs nicely into my current models which are mostly Genesis 8 (older). For KG, the only Gen 9 models are Cole and Charlotte. Most are Gen 8, while a few are older and Gen 3. (Phoebe, Claudia, Celeste are older G3 models) But some of the G9 hairs are so amazing and I want to try and use some of them in alternative looks for future plans.
(One below here is a G9 model with two G9 hairs connected, I have "hid" a few pieces of one of the hairs so it's a custom hair overall roughly put together, a good example of this for a character is Olivia, who has pieces of different faces/bodies, and her hair is altered from Dominique's hair)
Ok, more soon! I am maximizing time on many different fronts so trying not to ramble and waste time! But I'm working hard, thanks all and have a great week!
Love,
Tess
