May 21, 2019
WIP: Garst's Combat UI
Garst's mechanic is based around him dying over and over again, even sacrificing himself to deal massive amounts of damage to his foes. He can't simply die again and again without consequences however! He has to recharge his ectoplasmic energies otherwise he really will just be knocked out of the fight! His UI indicates when it is safe to allow him to die, or to suicide him.
Comments (3)
G
Good Lust Evil · May 23, 2019
Awesome, keep up the good work.
S
Sleepnir · May 21, 2019
Flashy and clever, I dig it!
A
Asinine_Shenanigans · May 21, 2019
Holy ghost Fucking that's dark
