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January 17, 2019

WIP: Spurple on Goldra's Combat UI

Goldra has a very  special combat UI, and one of my personal favorites. Goldra is one of our 'minigame' characters, which is to say she has a minigame that you play, having a marker race along a bar, and you need to hit several targets as it zooms past. If you hit at least one, she maintains her current speed, if you hit all of them, then she accelerates a degree, if you fail to hit any, or hit a stumble, then she ends up losing all of her stacks of 'speed demon'.

The first rank of speed demon gets her an acceleration buff. The second one gets her an evasion buff, and the third one gives her a multi-hit buff (marked by flames lighting up inside of each little bulb and growing stronger). If she accelerates a 4th time, then she restarts the cycle, gaining a second acceleration buff, and so on and so forth. She can go through this challenge up to five times, playing the rapid minigame at the beginning of each of her turns, and growing progressively harder the faster she's going. At full tilt she'll be dealing 6 hits with every attack, have +50% speed, and +25% evasion chance, making her a very VERY dangerous character, provided you can keep her going that fast.

https://i.gyazo.com/316d4786de37edc874b9f35e89f6bcd9.png (Gyazo)

Comments (4)

T
Terebonkoff Game Studio · January 18, 2019

cool!

S
Sleepnir · January 17, 2019

speeeeeeeeeeeed boooooooooost

S
SunaLu · January 17, 2019

reference to "Yu-Gi-Oh!" I think...

T
Team Nimbus · January 17, 2019

oh?