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August 21, 2026

Work on v0.0.6 Begins Now


This week will be spent bug fixing, putting out hotfixes, and in two weeks, putting out v0.0.55 the completely bug fixed PUBLIC version. But after that...


THE NEXT HARVESTING CORRUPTION UPDATE IS A BIG ONE

The next update opens THE ENTIRE WEEKEND.

Saturday and Sunday are becoming fully playable days, with their own activities, exploration, jobs, events, progression, and reasons to actually spend time in town instead of the weekend feeling like empty space between story days.

And because apparently I hate having free time, the weekend expansion has grown into one of the biggest updates I'll have worked on yet.

THE WEEKEND OPENS UP

You'll have a lot more freedom to explore Cottage Grove, Tenmile and the surrounding area.

New locations.
New interiors.
New stores.
New puzzles.
New activities.
New people to meet.
New ways to advance time naturally while you're out screwing around.

The Journal is also getting a complete overhaul, including proper quest guidance and new-quest notifications, so you'll actually have a clear idea of what Annika can pursue during these much larger free-roam days.

There are also new transportation options, repeatable travel encounters, and much easier outfit swapping from Annika's Backpack.

THE THIRST TRAP GETS MORE CONTENT

The waitress job is getting another serious content pass.

Expect:

  • More bespoke Thirst Trap events

  • New table interactions

  • Patrons inviting Annika to hang out

  • New cleaning related encounters

  • Better René warnings

  • Improved waitress HUD information

  • Total Tips Made pop up at the end of every shift

  • More situations based on what Annika is wearing

And yes, I'm adding more weekend content around the bar so it feels like an actual nightlife location rather than somewhere you only visit to grind money.

SNOOPING IS BECOMING A REAL GAMEPLAY SYSTEM

Annika's increasingly questionable curiosity is getting some toys.

This update introduces entirely new investigation mechanics, including:

Lockpicking. Hidden surveillance. Restricted areas. New evidence opportunities.

There will also be new ways to review things Annika discovers from the privacy of her cabin with her new laptop, designed so it can expand into more locations later.

This is the beginning of a much larger investigation layer that will keep growing throughout the game.

NEW JOBS, NEW PLACES, NEW TROUBLE

The weekend also starts opening doors into parts of the world Annika hasn't had access to before.

A new job becomes available.

A major new nightlife location begins opening up.

Several existing town locations become more useful.

New purchasing options arrive.

More areas past the Trailer Park become explorable.

And there is a large new multi-location item-chain puzzle stretching through the Tenmile/Cottage Grove area.

I'm deliberately not explaining what some of these lead to.

You'll find out. 😈

MORE RANCH CONTENT

The ranch isn't getting ignored either.

There's new cabin exploration, additional character content, new overheard conversations, new discoveries, Chance dinner scene, and several things hidden around the ranch that will start becoming much more important later.

Some characters are also becoming significantly more interesting to snoop on.

That's all I'm saying.

🍄 ONE VERY BAD MUSHROOM

There's also a new Amanita event.

Annika finds mushroom.

You choose what happens next...

MINIGAME & UI OVERHAULS

Several older systems are getting a visual and usability upgrade:

  • Fishing

  • Yoga

  • The BASSment

  • Strength training

  • Skill Menu expansion with a second row of skills

I'm also cleaning up outdated Trailer Park UI elements and adding all store day/night variants while I'm in there.

THE IMPORTANT PART

I don't want Saturday and Sunday to feel like:

"Look! The weekend system works!"

I want them to feel like actual days of Harvesting Corruption.

Days where you wake up with several things you want to do, realize you don't have enough time to do all of them, make choices, discover something weird, get distracted by somebody hot, waste half the afternoon somewhere you probably shouldn't be, and suddenly realize it's night.

That's the goal.

A full playable weekend.

More freedom.
More town.
More jobs.
More puzzles.
More exploration.
More adult content.
More investigation.
More systems.
More ways for Annika to stick her nose somewhere it absolutely does not belong.

This update is getting fucking huge.

And I am very excited about where it's taking the game.

Comments (4)

C
Can Ekerbiçer · August 21, 2026

Its story is short-lived.

H
Harvesting Corruption · August 21, 2026

Updates are every one to two months. Video's take a lot of time and money to make. thousands upon thousands of lines of code to get all the systems my game has working together. My Daz to Photoshop to AI pipeline means three times longer than other developers per image And I'm still putting out more content than most devs in a third of the time. I'd say it's a pretty good amount for a single update. Maybe you didn't explore the ranch and find all the new stuff I put in. Maybe you only did the journal quest.

B
Blue Chimp · August 21, 2026

I'm going to assume there is only one magazine that gives a charisma boost so I don't give away the location as a spoiler. But I thought you should know that it doesn't currently add +5 to your charisma stat unlike the intelligence one which does. Not sure whether it's a bug or just something you hadn't fully implemented yet.

H
Harvesting Corruption · August 21, 2026

There are TWO new magazines in this update. ONLY the VIXEN magazines, give stat bonuses... Pixstar and Snatch magazines don't give anything.