Development Log October #2
Hey there, folks!
I'm circling back to you with the latest updates. I temporarily scaled down the frequency of devlog posts because right now, it's mostly routine work that doesn't offer much to share. Nevertheless, I'm giving you a report in numbers, as usual in the image leading this post. Over this period, I've completed the static image posing entirely. I've been diving into animation and code. The animation rendering queue is gradually shrinking. This week, I also decided to expand the Phoebe event a bit and added several dozen new renders.
Next week, I'll continue working on the code while my computer chips away at the animation rendering queue.
October 31st marks the fantastic and festive holiday, Halloween! And I've got a treat for you! I'm releasing 2 holiday renders in an open post. The full set can be snagged by patrons starting from the red tier. Later on, I'll prepare a set of desktop wallpapers based on these renders.
Check out the latest preview; yep, it's Phoebe again because I've been immersed in her event these past few days.
That's all the news for today. Stay tuned and stay healthy.
Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; your vigilance is our lifeline.
Yours truly, Dr. Mad and the crew.
