Development Log – August #3
Hey there, my darlings! 💋 It’s Jesse again, still soaking up the sun on the beach (but don’t worry, I’m keeping an eye on my DMs 👀).
While I’m out here basking in sunny kisses, the team’s been hard at work behind the scenes, bringing the game to life with sound.
Let’s just say… things are about to get way more thrilling! 😘
🎧 Alice’s Animations – Now With Voice!
In the next version, all animated scenes featuring Alice will come alive with voice and sound effects — and the result is something truly spectacular.
We decided to run an experiment by adding voice and audio effects to take these scenes to the next level. These moments already boast stunning animation quality, but with voice acting, they deliver a cinematic experience that’s more immersive (and, let’s be real, more electrifying) than ever before.
We’re incredibly hopeful that this experiment is a success, and we’re eagerly awaiting your feedback! Some lucky folks have already previewed the scenes, and their reactions have been phenomenal. We can’t wait to hear your thoughts — your input will help us decide whether to bring this feature to future scenes or even retroactively voice some past ones.
It’s a massive undertaking… but if the community loves it, we’re ready to make it happen! 💪
🎵 New Music Tracks on the Way
We’re pouring our hearts into crafting new original music tracks, carefully tailored to match the context of each scene. Our goal is to make every moment feel seamless and harmonious, pulling you deeper into the story and elevating your enjoyment to the highest level.
Whether it’s building dramatic tension or amplifying emotional impact, we want the music to enhance the atmosphere and make your experience unforgettable.
We’ve dabbled with this in a few moments before, but this time, we’re going all out.
💻 Alice’s Scene – Coding in Progress
As we mentioned in our last devlog, the visual work for Alice’s scene is fully complete. Now, we’re deep in the coding phase, stitching everything together to create a polished, playable experience.
It’s not the flashiest part of development, but hey — after all that sizzling visual content, someone’s got to work the behind-the-scenes magic too 😉
📊 Cast Your Vote in Our Poll!
We want to know which protagonist resonates with you! What gender do you prefer for your main character? Head over to our poll and let us know!
👉 Check out the poll
That’s all for now, my sun-kissed sweethearts~
We’re nearing the finish line on the coding work, and testing is just around the corner. The update is almost here!
I’ll be back soon with more exciting updates. Until then… enjoy the view, stay hydrated, and remember: the best scenes always start with a whisper 😘With all my love,
— Jesse & the Project ATMOSPHERE Team 💋
P.S. Follow us on Twitter, Instagram, and itch.io for the latest updates! — and don’t forget to share your thoughts! We’re always listening 💬💕
Comments (4)
But I really love ur game so can't wait to play more
I did like it in some but some voices where kind of weird sounding
Ooooh! This could be huge! I have played only a few games with voice acting and I really liked it! The ones I remember: one was fully voiced, another was only voiced in the animated scenes, and a third one was voiced in some chapters (I think it was being reworked at that time). I'd have to hear it to give final judgment, but in principle I'm all in with this idea!
Dear friends, we’d love to hear your thoughts! 😊 What do you think about the idea of adding voice acting to animations in our game? Have you seen this done in other visual novels? If so, did you enjoy the approach or not? Share your ideas in the comments — we can’t wait to hear from you!
