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June 10, 2025

Neverway has 200k wishlists!

Just wanted to give you an update: I’ve been working hard on Neverway over the past year, and I’m so happy to share that the game just hit 200K wishlists on Steam, in just two months since our trailer announcement!

If you haven’t checked it out yet, the Steam page is here: http://steam.neverway.co, wishlist it if it looks like something you'd enjoy!

We announced the game two months ago during the Triple-i Initiative, and recently we got featured on Day of the Devs and the Latin America Showcase. I'm very grateful to those events, since they helped boosting our visibility a lot!
I was originally very worried about the game’s color palette, whether it would resonate with people or not. I lost count of how many people told me to reconsider the colors and maybe go for something more “normal”.
So it’s been validating to see that the art style is one of the most complimented aspects of the game. It probably helps the game stand out too, if you see a screenshot, you know it’s Neverway immediately just from the color palette.

Thank you so much for supporting me through the years, from the pixel art tutorial days to now!

Once things calm down a bit, I’d love to write more about the game dev process of Neverway, is there anything you would like to know about?