Which story telling do you prefer?
A: it's more choice centered, but people are interconnected so you have to have content for everybody, you can miss a lot of thing and have to restart if you want to change.
However, there is more "plot" and main storyline.
B: Individual stories, it's more like characters are there and you progress completely individually, it looks more like you build relationship with who you want, regardeless to what happen with others (except when we do an ending where there is final confrontations between girls)
There is no real main plot, it's more an introduction to a setup and then you make your relationship with your girls.
For information, Divine heel have both aspects. It's more about to see how you like these different aspects.
Comments (14)
I believe choice A would add replay-ability. I think the blending of the two works, but with more type A so choices matter more.
I would say something like in a house in the rift. A main story, but also girls around that you can have stories with at your own pace.
Tough choice: in one, you get quantity over quality, and in the other you get the reverse. I think I prefer quality. Quantity is nice at First, but can become boring rather quickly. A good main story can be catchy enough to make you come back months or years later and crave for more.
Both is good, like going through the individual stories to unlock the progression of the next main story arc, where then more individual story arcs are unlocked. More interactivity between characters and a main plot to drive the story breathes more life into the individual characters and makes there presence and interaction more impactful when context is added to who the are, what they do, and how they behave. It really helps to make the game and its story/characters more impactful and interesting than just a small anthology of separated story lines.
prefer B, don't like going through all the characters to get to the one I like, mostly with visual novels where it takes hours if I actually read everything
I prefer a version of both. Each girl has their own scenes, but every once in a while there is a main story that requires all the girls be a certain level and that allows for them to interact with each other. Going through the whole game and having the ladies not interact with each other much until the very end is not ideal.
I want more story of Naj
Main story will be a better option than option B cause option B is easy way out and laziness way
I wanted B because the main appeal is the wank fest which the game mostly comes across as. But I chose A because there might something interesting here you could try to write.
i think there can be a balance of both. have characters have their own things going on that you can progress individually, but also have a main story thread that everyone follows and you can make choices on. for Divine Heel, i'd say it's the whole thing with the no-boner soft cock disease thing and finding a cure, or at least a workaround for. if i had to choose only 1, though, i'd say individual stories. it's better if there's a specific character you like more than others.
100% agreed
Option A has a way higher repeatability factor and chances of more interesting story development. Anyone saying B is just lazy and wants a quick wank
definetly main story
imo, combination of both is best, but that is at the same time harder for u as the dev
