Released: Default Types v1.0.2.9
Hello everyone!
I have updated Default Types to v1.0.2.9 to make it work with the new vanilla loading system used with game version 1.7+.
You can find it here: https://thundrfs.itch.io/fs25-default-types
New version no longer reroutes the game install configuration files to the map. This is a base game feature (for fruit types) now. Fill types can be switched to the new load method from within your thDefaultTypes.xml file as well.
This version focuses more on removing vanilla items from the game. For example, you could remove a lot of the vanilla crops in favor of custom crops you'd rather use.
The old version is still listed for maps that still use it. I had a little hiccup when trying to re-upload the old version so I had to rename it. Keep in mind, however, that the vanilla game was updated so some of the old Default Types code is no longer relevant with current version of the game. If you continue to use the old version and experience issues, it is recommended to switch to the new version/configuration or contact the map author.
I've also included a sample thDefaultTypes.xml with the downloads so you can see the layout and how to remove items. It should be noted that you may see warnings in your log when removing vanilla items. I left these warnings in place so you could see what other items you may have to adjust or remove due to the blacklisted item(s) no longer being in the game.
For example, if you remove cotton, anything that is set up to specifically use cotton will obviously show a warning or error. To remedy this, you can blacklist those items (like bales or machines or productions) as well.
You can read more about it in the download link.
Have a good one!
