Update 58
- added cherry log (1)
- added cherry leaves (1)
- added cherry sapling (1)
- added stripped cherry log (1)
- added cherry planks (1)
- added cherry door/trapdoor (1)
- added cherry sign/hanging sign (1)
- added cherry boat (1)
- added pink petals (1)
- added torchflower (1)
- added suspicious sand (1)
- added decorated pot (1)
- added block border overlay support for the new blocks (2)
- various changes & fixes (1,2)
*(1)=basic (2)=addon
All 1.19.4 blocks done, I'll work on 1.19.4 items next.
Even though torchflowers actually exists in real life, I still added some fantasy elements to them by making the petals glow in the dark.
Added some hints of clay fragments to the pits of dug/dusted suspicious sand according to minecraft gameplay canon.
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You can download the pack here (works with 1.19.4/1.19.3 versions):
https://www.patreon.com/posts/update-59-83926419
Click on the files inside the folders individually to download them
Models: optional extra custom models, works with any res versions
Bonus: optional extra features that doesn't fit default gameplay
Addon: optional extra features that fits default gameplay
Mobs: mobs and animals
Items: items and armors
Basic: all essential block textures/models (required)
The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.
The pack works best with shaders that features LabPBR emission/SSS compatibilities.
Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack.
!! Don't bother trying the 256x versions !!
For Optifine users -
Make sure these settings are set correctly:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Custom Entity Models" to On
"Quality Settings > Random Entities" to On
"Quality Settings > Anisotropic Filtering" to Off
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options
For Fabric / Iris mod users -
Make sure to install these mods:
Fabric
Fabric API
Iris
Indium
Continuity
Colormatic
Entity Texture Features
Entity Model Features
An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options
*Note: the custom mob models and animations might not work correctly
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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted.
