Light Volumes v.2.0.0
Light Volumes Are The Whole New Lighting System Now!
New Point Light Volumes that can work as: Point Lights, Spot Lights, Area Lights (Up to 128 at the same time!)
Custom light shapes with features like LUT Falloff, Cubemap projections and Light Cookies
Baked Shadow Masks and Multiplicative Shadow Masks for Point Light Volumes
Integrated support for 3D Custom Render Textures post processing
Additional Unity debug view modes to preview L0 and L1 light volumes light
A lot of optimizations
A lot of bug fixes.
New TechTest scene with new features examples
More!
Also new Light Volumes Documentation!
Back compatibility with the older worlds and avatars!
All the worlds with Light Volumes 1.0.0 will work with 2.0.0 avatar shaders
All the new worlds with Light Volumes 2.0.0 will work with older 1.0.0 avatar shaders, excluding the new 2.0.0 features
Important
I still highly recommend to already update all your worlds and avatars to Light Volumes 2.0.0! It brings more optimizations, features and longer future support!
Warning
Not all of the avatar shaders has been updated to Light Volumes 2.0.0 yet, so check the Compatible Shaders List
