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play! progress report (01/07/2026)
A bit late, but still with the good news. We had a bunch of new games added to the compatibility tracker going directly from "who knows" to fully playables. I'm still on my way on working to make games with high EE usage run better, and there's a bunch that I've found and added patches to... some ot
Jul 2, 2026 0
play! progress report (01/06/2026)
As mentioned on the previous report, I'm now able to make my own idle skip patches and the results are already coming along nicely. Most of the games I've improved and checked are now running much better and some of the patches are already merged, which means anyone downloading the latest builds wil
Jun 1, 2026 0
play! progress report (01/05/2026) + some very good news
This month the amount of games that became playable are slightly less exciting than what I've (finally) learned to do. The tldr: I can improve the performance of many games by myself without the need to ask the actual developer when a game have unusual usage of the EE (the PS2 CPU). More details and
May 1, 2026 0
Hungry Ghosts English Translation (PS2)
Sup people, today I have an early article for something different than the usual report: the release of the Hungry Ghosts PS2 game english translation patch. Some people may know about the game and most probably ignore it since it's a text heavy game that's barely navigable without being able read j
Mar 21, 2026 0

