Artems Cinematic Combat for Bannerlord 1.5.X
Greetings, fellow warriors!
This patreon update brings major enhancements to the mod, including brand-new killmoves, reworked animations, full weapon compatibility, and fixes for all reported bugs. Dive into the full changelog below to see what’s new!
REQUIREMENTS:
Harmony
Butterlib
Mod configuration menu
Uiextenderex
ArtemCore
IF YOU HAVE RBM INSTALLED, LOAD THIS AFTER IT!
REMOVE ANY PREVIOUS VERSION!
Full Changelog
· Complete code refractor for improved performance and stability
· Added *4 new killmoves*
· *All weapon types* can now perform killmoves on any other weapon type
· Introduced a new "lock-on" camera for matched combat, masterstrike and killmoves.
· You can now *attack while dodging* and the AI will try the same
· Killmoves can now be executed from *any direction*, even if the enemy isn't facing you
· Improved hit detection - killmoves and matched combat moves should now pretty much *always connect properly*
· Added a new killmove move mode that lets you perform a killmove by the press of a button (check the mcm options)
· Added compatibility with mods that changse sounds
· Added a debug mode that provides info on which cinematic action is being triggered between agents
If you encounter any issues be sure to tell me on the discord server or comment section right below this post. Enjoy!
PRE 1.4.8 CHANGELOG:
1.4.1
Fixed a minor incompatibility with Artems Lively Animations
Added CinematicCombat1.4.2 for Bannerlord 1.3.X Beta
1.4.3
Added compatibility with War Sails & Bannerlord 1.3.7
1.4.5
Fixed a bunch of bugs
Kinda fixed sliding issue
Reverted masterstrike lock-on change
Added a new killmove mode that lets you perform a killmove by the press of a button (check the options)
Changed name so its homogeneous with my other mods
1.4.6
Added missing sounds to killmoves
Added compatibility with mods that change sounds (for example Realistic Combat Sounds)
Fixed a crash that would occur when the cinematic camera has been released and the main agent was killed at the same time
Fixed an issue that prevented killmoves from happening during alley fights
Added debug mode that provides info on which cinematic action is being triggered between agents
1.4.7
Fixed the "UpdateLerps()" crash that would occur when performing a killmove
1.4.8
Added more missing sounds and improved combat_atk_th_spshd_2_death_killmove so it connects with the killmover
1.4.9
Added customizable killmove button
Fixed training ground behavior (you can't killmove the trainers anymore)
1.5.0 [16.09.2026]
Updated for Bannelord 1.5.X [REQUIRES ARTEMCORE1.0.4]
Disclaimer
This mod is the intellectual property of its author. You may not reupload, redistribute, modify, or include this mod (or any part of it) in another mod, mod pack, or download without my explicit permission.
If you find this mod uploaded on another website, bundled inside another mod, or redistributed without authorization, please report it to me. I have not given permission for anyone to reupload or redistribute this mod.
Thank you for respecting the time and effort that went into creating it.
Comments (29)
I'm really enjoying your excellent mod! Thank you for your hard work. I was wondering if there is any way to make it compatible with the TAOM (The Age of Men) mod for Mount & Blade II: Bannerlord. If compatibility is possible, could you please let me know what steps would be needed to make it work with TAOM? Thank you again for creating such a great mod!
its crash on 1.4.7 mi Lord
it is not working for bannerlord 1.3.15
crashing against the veteran trainer, mod v1.4.9, game v1.4.8
Dodge is not working for me on 1.4.8
Crashes when entering a naval battle, game version 1.4.7
Just a correction: ArtemsLivelyAnimations
Thank you so much!!!!
Can this be added into previous saves?
Sure
Anyone know if the 1.4 version works for 1.3.15? I see Harry Singh's comment that it does not work for 1.3.15.
Does it work for 1.2.9 or just 1.2.12?
doesnt work for 1.13.5. and this version is the most supported by top rated mods... shame
Love all your awesome mods, my friend. Thanks a ton for your hard work ! A curious question: Why don't you upload your mods to Nexus anymor ? :)
Is there a way to toggle the cinematic camera without a mod manager? I usually turn it off to keep free cam, but recently had to move away from the BUTR suite with the UIE issues and the mod manager I'm using isn't able to toggle that one setting off. I didn't see it in the JSON but wasn't sure if I overlooked it elsewhere. Thanks again, still an absolute beast of a mod regardless!
This mod works with war sails 275 bc?
When does charge mod open for all thanks for your work
July
Does this work with the new bannerlord update? 1.4
Update for 1.4 when
is this compatible with the new update
It should be
it is not working for bannerlord 1.3.15
Masterstrikes are not working for me. No matter when I block nothing happens except normal blocks
Does it work with Lively Animations?
Why does the game tell me it can't read the .dll file in the bin folder of all your files?
You need to unblock dlls
The new animations are fantastic!
Thank you for your work! This is my favorite Bannerlord mod by far.
